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SPEX201
Kinematics
L15 - Kinematics Review
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Created by
Hailey Larsen
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Cards (4)
Linear
kinematics
v =
d
/ Δ
t
a =
v
/ Δ
t
Projectile
motion
vf =
vi
+ aΔt
Δs = viΔt + 1/2aΔt2
vf^2 =
vi
^2 + 2aΔs
Angular
motion
⍵ = Δθ / Δ
t
𝛼 = Δ
⍵
/ Δ
t
Linear to
angular
arc
length(d) = Δθ
r
vT = ⍵ r