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Cards (41)
Who produced the Fortnite franchise?
Epic Games
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When was
Fortnite
launched?
July
2017
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What are the main components of the
Fortnite
franchise?
Fortnite:
Battle Royale
Fortnite:
Save The World
Fortnite:
Creative
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What was the revenue of the Fortnite franchise in 2018?
£2.4 billion
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Why is
Fortnite: Battle Royale
significant in the gaming industry?
It is the most successful
free-to-play
videogame ever, making
$1.2 billion
in the first
10 months
.
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What was Epic Games' worth in 2012?
$825 million
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What was Epic Games' worth in 2018?
$5.8 billion
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What award did
Fortnite: Battle Royale
win in
2018
?
Best Ongoing Game
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What is the main objective of
Fortnite
:
Battle Royale
?
To fight to the death, with the last player standing as the winner.
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How does the gameplay of
Fortnite: Battle Royale
evolve as the game progresses?
The
storm
encroaches, driving players into smaller areas and forcing conflict.
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How can
Fortnite
be categorized in terms of game
genres
?
As a fusion of
battle games
and
construction games
.
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What has contributed to the growth of the global
videogame
industry since the 1980s?
Diversity of game
genres
Variety of
platforms
for gameplay
Increased
accessibility
and engagement
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What was the expected value of videogame sales by 2020 according to a 2015
forecast
?
$90 billion
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How many gamers were estimated to be in the world in 2014?
8 billion
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What
demographic
challenges the stereotype of gamers?
25% of gamers are over
50
years old.
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What is the gender split among gamers in
2018
in the USA?
66%
male and
44%
female.
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How has gaming become a social activity over the years?
Online multiplayer games like
Ultima Online
Development of alliances and friendships
Rise of
eSports
and live competitive events
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What is
technological convergence
in the context of
Fortnite
?
Accessing the game from various devices without interrupting gameplay.
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What
operating system
does Epic Games use to develop Fortnite?
Unreal Engine
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What is
cross-media convergence
in relation to
Fortnite
?
Different media brands promoting each other, such as collaborations with
Marvel Studios
.
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What
PEGI
rating does Fortnite have?
12 for frequent scenes of
mild violence
.
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What is the main concern parents have regarding
Fortnite
?
Issues surrounding
addiction
.
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What are the key features of Fortnite's funding and profit model?
Games as a Service (GaaS)
model
In-game purchases and
microtransactions
Cosmetic upgrades and limited-time offers
Season passes
for exclusive content
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What are
V-bucks
used for in Fortnite?
To purchase
in-game
items.
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How do
Fortnite's
upgrades differ from other games?
They are purely
cosmetic
and do not affect gameplay.
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What is the purpose of
'battle passes'
in
Fortnite
?
To access new content over the course of a season.
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Who founded Epic Games?
Tim Sweeney
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In what year was
Epic Games
founded?
1991
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What significant recognition did
Unreal Engine
receive in 2014?
Named the most successful videogame engine by
Guinness Book Of Records
.
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What percentage of Epic Games does
Tencent
own?
42%
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What are the main concerns regarding the relationship between videogames and audiences?
Moral panics
about violence and
addiction
Concerns about
screen time
Comparisons to other violent games
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How does
Fortnite
compare to other successful titles in terms of violence?
It contains very little
explicit
or realistic violence.
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What is the primary concern about
Fortnite
among
parents
and teachers?
Distraction from school work due to engagement.
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How does
Fortnite
target a diverse audience?
Through
addictive
gameplay,
media convergence
, and marketing strategies.
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What
percentage
of Fortnite players are male?
78%
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What is the age range of
53%
of Fortnite players?
10-25 years old
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How do
eSports
stars influence the gaming community?
They become major
celebrities
and aspirational role-models.
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How does Fortnite's use of
seasons
relate to TV drama?
It creates anticipation and engagement similar to long-form
TV dramas
.
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What are the
active
and
passive
audience
responses in Fortnite?
Interactive and collaborative gameplay
Creative freedom in building environments
Encouragement for game development through
Unreal Engine
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How does
Blumler
and
Katz’s
‘Uses and Gratifications’
theory apply to Fortnite?
It considers why people interact with media texts for escapism and social interaction.
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