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Physics
Forces and Motion
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Cards (61)
Average Speed
Equation [1.4]
Average Speed
=
distance moved
/
time taken
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Acceleration
Equation [1.6]
Acceleration
= (
final
velocity
-
initial
velocity)
/
time taken
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Force
Equation 1 [
1.17
]
Force
=
mass
x
acceleration
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Weight Equation
[1.18]
Weight
=
mass
x
gravitational field strength
(
9.8
)
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How does the
weight
of a
body
act? [1.31P]
The
weight
of a
body
acts through its
centre of gravity
.
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Momentum
Equation [1.25P]
Momentum
=
mass
x
velocity
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Conservation of Momentum
[1.27P]
In a
closed system
, the
total
momentum
before
the
collision
is
equal
to the
total
momentum
after
the collision.
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Moments
Equation [1.30P]
Moment
=
force
x
perpendicular
distance
from the
pivot
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Principal
of
Moments
[1.32P]
When the
total
clockwise moment
equals
the
total
anticlockwise moment
, the object reaches a
state
of
equilibrium
(is
balanced
).
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How do the
upward forces
on a
light
beam
, supported at its ends,
vary
with the
position
of the
object
placed on the
beam
? [1.33P]
Using the
Principal of Moments
, calculate the
clockwise
and
anticlockwise
moments
.
Rearrange
equation
for
Force.
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Stopping Distance
Equation [1.19]
Stopping distance
=
thinking distance
+
breaking distance
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Final Velocity
Equation [1.10]
final velocity
squared
=
initial velocity
squared
+ (
2
x
acceleration
x
distance
)
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Force Equation
2 [1.28P]
Force
= ((
momentum
x
final velocity
) - (
momentum
x
initial velocity
)) /
time taken
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Velocity-Time Graphs
[1.7]
Gradient
equals the
acceleration
of the object. If
gradient
is at
0,
object is
stationary.
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Velocity-Time
Graphs
Accelerating
[
1.8
]
If the
gradient
is positive and
constant
, the object is accelerating constantly.
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Velocity-Time Graph
Decelerating
[
1.8
]
If the
gradient
is
negative
, the object has a
varying
deceleration
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Velocity-Time
Graphs
Distance
[1.9]
The
distance travelled
is the
area
between the
gradient
and
time
(x)
axis.
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Distance-Time
Graphs [1.3]
Gradient
equals the
speed
of the object. If
flat
, object is
stationary.
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Distance-Time
Graphs
Gradient
The
steeper
the
gradient
, the
faster
object. If it is
flat
, it has
stopped.
Positive
gradients means the object is
going away
from the
starting point
and vice versa.
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Scalar
Quantities [1.13]
Only have a
magnitude
and
no direction.
Eg.
Speed
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Vector
Quantities [1.13]
Has a
magnitude
and
direction
. Eg.
Velocity
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Resultant Force
[1.15]
The
sum
of all the
forces
acting
on an
object.
If forces are in
opposite
directions
,
subtract
them. If they are in the
same
direction,
add
them.
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Friction
[
1.16
]
A
force
that
opposes
motion
when
two surfaces
are in
contact.
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Forces
Acting
on
Falling
Objects [1.21]
Falling objects
experience
Weight
and
Air Resistance.
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The Effect of
Air Resistance
on
Falling Objects
[
1.21
]
Air Resistance
increases
as the object's
speed
increases.
This is because the
object
collides
with
air particles
as it
moves
through the
air.
The
faster
the object
travels
, the
more
collisions
it has with the
air particles.
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The
Effect
of Weight on
Falling Objects
[1.21]
The
weight
of the object
does not
change.
This is because
Weight
=
mass
x
gfs.
The
mass
and
acceleration
of
freefall
does not
change
so the
equation
can't
change.
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Terminal
Velocity
The
constant
velocity
of a
falling object
when the
force
of
air resistance
is
equal
in
magnitude
and
opposite
in
direction
to the force of
gravity
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Terminal Velocity on a
Falling Object
[1.21]
The object
accelerates
downwards
due to the
force
of
weight
.
As the object
accelerates
,
speed
increases
, so
air resistance
increases.
Weaker
acceleration
causes
speed
to
increase
at a
slower
rate.
Both
forces are
balanced
so the
resultant
force is
0.
The object reaches
terminal velocity
and travels at
constant speed.
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Newton's
Third
Law
[1.29P]
If an
object
(
A)
applies
force
on another
object
(
B)
, object
B
will
apply
the
same
size
and
type
of
force
in the
opposite direction
on object
A.
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Forces
[
1.14
]
A
vector
quantity that is either
push
or
pull
that
acts
on an
object
when it
interacts
with
another
object
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Contact
Forces
When
2
objects
are
physically
touching. Eg.
friction
,
air resistance
,
tension
and
normal contact force
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Non-Contact
Forces
When objects are
separated
(
not touching
). Eg.
gravitational
force,
electrostatic
force and
magnetic
force
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Normal Contact
Force
When you
push
on a
table
, your hand
doesn't move
through
it because this
force
from the
table
pushes
equally
on your hand
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Air Resistance
When an object
moves through
air
and
collides
with
air molecules
, causing the object to
slow down.
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Tension
The
pulling force
that a
string
or
cable
exerts when
something
or
someone
pulls
on it
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What
happens
during a
collision
?
There is a
change
in
momentum
. The
force
of the
collision
is
equal
to the
rate
of the
change
in
momentum.
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Car Safety
Features
Seatbelts
, airbags and
crumple zones
work to change the
shape
of the
car
,
increasing
the
time taken
for the
collision.
They
decrease
the
rate
of the
change
of
momentum.
This
decreases
the
force
of the
collision
on any
passengers.
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Crumple Zone [1.26P]
The
area
of a
car
that is designed to
deform
or
crumple
on
impact.
They
increase
the
time taken
to
change
the
momentum
of the
driver
and
passengers
in a
crash.
This
reduces
the
force
involved.
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Seat Belt [1.26P]
Stops
the passenger from
tumbling around
inside the
car
in a
collision
.
They
stretch
a bit in a
collision
, which
increases
the
time taken
for the body's
momentum
to reach
zero.
This
reduces
the
forces
on it.
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Airbags [1.26P]
They
increase
the
time taken
for the
head's
momentum
to reach
zero
.
This
reduces
the
forces
on it.
They also act as a
soft cushion
and prevent
cuts.
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