Cards (7)

  • What are code libraries
    • Definition: A code library is a collection of pre-written code, classes, procedures, scripts, configurations, and more. They are packaged together to allow developers to perform common tasks without having to write code from scratch. 
  • How are libraries used? 
    • Inclusion: Libraries can be included in your code, providing functionalities that are already implemented 
    • Standard Libraries: Most programming languages come with standard libraries that offer basic functionalities 
    • Third-Party Libraries: Developers also have access to libraries created by others, often shared through package managers 
  • Benefits of using libraries 
    • Efficiency: Saves time and effort, as you don't need to write everything from scratch 
    • Reliability: Often tested and optimized, reducing the chance of errors 
    • Reusability: The same library can be used in different parts of the project or in different projects 
    • Community Support: Popular libraries often have strong community support and documentation 
  • Drawbacks of using libraries 
    • Dependency Issues: Relying on a third-party library can lead to problems if the library is discontinued or not maintained 
    • Compatibility: There might be compatibility issues with different versions of the library or the system you are working on 
    • Overhead: Using a large library for a small task can add unnecessary complexity and size to the application
  • How libraries are used to write programs 
    • Practical Application: Regularly using libraries can enhance programming skills and enable the development of more complex and efficient programs 
    • Best Practices: Knowing when and how to use libraries properly is key to maximizing their benefits 
  • Libraries During Compilation 
    • Compilation Process: Libraries are often compiled separately and then linked to the code during the compilation process 
    • Static Linking: Libraries are combined with the code at compile time, creating a larger executable 
    • Dynamic Linking: Libraries are linked at runtime, allowing for more flexibility but requiring the library to be present during execution 
  • Role of Linkers and Loaders 
    • Linkers: These combine different code files and libraries into a single executable. They resolve references between files, ensuring everything points where it should 
    • Loaders: These are system tools that load executable files into memory so they can be run by the operating system