Encapsulation in object-oriented programming is the practice of bundling data (attributes) and methods (functions) together within a class
Using encapsulation ensures that data remains secure and is not accidentally modified or misused by controlling access to them using access modifiers (e.g., public, private)
It also helps to organize code by keeping related data and methods together within an object
Encapsulation #2
Encapsulation promotes code reusability, which means the same object or class can be used in different parts of a program without rewriting the code
Encapsulation uses a concept called “Abstraction” which reduces complexity by hiding the implementation details of the object, making it easier to understand and work with
Programmers can use methods and classes from other parts of the program without having to understand how that it has been constructed internally
Encapsulation in Classes
Private variables are only accessible within the class itself, and external code cannot access them directly.
Encapsulation hides how things work inside a class from the outside. External code can interact with the class using public methods without needing to understand its internal details