Judgment and decision-making are important to marketers.
Consumers face various types of decisions in situations where motivation, ability, and opportunity to process are high.
Two types of cognitive decision-making models are identified and consumers make decisions based on brands, product attributes, and gains and losses.
Affective decision-making models differ from cognitive decision-making models, and the role of appraisals and feelings, affective forecasting, and imagery in high-effort decisions is discussed.
In a high-effort situation, consumers may delay a decision and make decisions when alternatives cannot be compared.
Consumer characteristics, decision characteristics, and other people can influence high-effort decisions.
Judgment is the evaluation of an object or estimation of likelihood of an outcome or event.
Decision-making is the process of making a selection among options or activities, estimation of likelihood, and judgment of goodness or badness.
Imagery is a process where consumers imagine an event in order to make judgments.
Anchoring and adjustment is a process that starts with initial evaluation and adjusts it with additional information.
Mental accounting is a process where consumers categorize spending and saving decisions into accounts mentally designated for specific consumption transactions, goal, or situations.
Emotional accounting is a process where the intensity of positive or negative feelings associated with each mental account for saving or spending is discussed.
Biases in judgment processes include confirmation, self-positivity, negativity, mood, prior brand evaluations, prior experience, and difficulty of mental calculations.
Noncomparable decision involves making decisions about products or services from different categories.
Brand versus Attribute Models: Brand processing involves comparing brands by attributes, while Attribute processing involves comparing brands by type.
Lexicographic Model: Compares brands by attributes, one at a time in order of importance.
Prospect theory suggests that losses have more influence than gains and that ownership increases the value of an item.
Group decision making involves individual-alone goals and individual-group goals.
Disjunctive Model: Sets acceptable cutoffs to find options that are good.
Metacognitive experiences refer to how information is processed beyond the content of the decision.
Multiattribute Expectancy-Value Model: Type of brand-based compensatory model.
Attribute balancing involves picking a brand because it scores equally well on certain attributes.
Expertise refers to detailed consumption vocabularies and good mood allows one to process information and more time to make a decision.
Information availability and format affect decision making.
Consumers tend to be more satisfied after making a feeling-based decision and emotions aid thought-based decisions.
Extremeness aversion states that options extreme on some attributes are less attractive than those with a moderate level of those attributes.
Alternative-based strategy involves choosing a brand based on overall evaluation, while attribute-based strategy involves choosing a brand based on abstract representations of comparable attributes.
Time pressure leads to consumers’ failure to make intended purchases.
Decision delay occurs if the decision is risky, uncertain, or involves an unpleasant task.
Appraisal theory explains how one’s emotions are determined by how one appraises the situation and how and why certain emotions can affect future judgments and choices.
Affective forecasting predicts how one will feel in the future and imagery plays a key role in emotional decision-making.
Conjunctive Model: Sets minimum cutoffs to reject bad options.
Elimination-by-Aspects Model: Similar to lexicographic model but adds the notion of acceptable cutoffs.
Compromise effect states that brand gains share as it is an intermediate than an extreme option.
Additive Difference Model: Brands are compared by attribute, two brands at a time.