part 2

Cards (19)

  • Visual media are information providers that are represented visually.
  • Types of visual media include photography, video, infographics, data visualization, comic strips/cartoons, memes, and visual note-taking.
  • Common visual media file types include JPEG, GIF, TIFF, PNG, and BMP.
  • Formally produced visual media and informally produced visual media serve the purpose of gaining attention, creating meaning, and facilitating retention.
  • Visual design elements include line, shape, value, and texture.
  • Balance is a feeling of visual equality in shape, form, value, color, etc., and can be symmetrical or asymmetrical.
  • Form can be implied through the use of light and shading, and can be viewed from multiple angles.
  • Consistency in margins, typeface, typestyle, and colors is important in visual design.
  • Visuals are preferred over text because they can elicit emotions and provide emphasis.
  • Contrast creates visual discord by offering a change in value and can be used to bring objects forward in a design.
  • Smoothness or roughness in objects can be perceived through touch.
  • The center of interest is the area that first attracts attention in a composition and is usually more important than other objects or elements.
  • Color is determined by hue, intensity, and value.
  • Rhythm is a movement in which elements recur regularly, creating a flow in the composition.
  • Shape refers to a figure having volume and thickness, and can create an illusion of a 3-dimensional object.
  • Visual communication can be done through the use of visual media such as images, videos, and graphics.
  • Directional movement refers to the flow of the composition, guiding the viewer's eye from one object to another.
  • Perspective is created through the arrangement of objects in two-dimensional space to appear as they do in real life.
  • Harmony brings together a composition with similar units, such as using consistent lines and shapes.