The physical object in front of the mirror is called the object while the picture we see in the mirror is called the image.
Real Images: occur when light rays actually intersect or converge making them appear inverted or upside down.
Virtual Images: occur when light rays diverge which form an upright image.
Plane mirrors consist of a flat, two-dimensional surface that reflects the light coming from or reflecting off another object.
Law of Plane Mirrors: states that the image is always the same distance behind the mirror as the object is in front of the mirror.
The image of a plane mirror is virtual, upright, and same size.
Center of Curvature: the center of the circle in which the mirror represents a small arc
Focus: the point where parallel light rays converge
Vertex: the point where the mirror crosses the principal axis
Principal Axis: an imaginary line passing through the vertex of the lens perpendicular to its curved side
Focal Length: the distance from the focus to the vertex of the mirror
Radius of Curvature: the distance from the curvature to the vertex of the mirror
Spherical Mirrors: a spherical surface that is cut then polished such that light can be focused to converge to a point image
Convex Mirrors: curve outwards
Convex Mirrors always produce a virtual, upright, and smaller image.
Convex Mirrors Examples:
passenger-side wing mirrors
Concave Mirrors: are able to make rays of light converge to a focus; curve inwards.
Concave Mirrors Examples:
shaving mirrors
makeup mirrors
Concave mirrors magnify objects that are placed close to them
Ray Diagram: traces the path that light takes in order for an individual to view a point on the image of an object
Rules in Ray Diagramming:
Any ray through the focal point will reflect parallel to the principle axis
Any ray parallel to the principle axis will reflect sp that it passes through the focal point
Any ray that passes through the center will reflect back through the center
Real Images: can be projected onto a screen or film, formed by convex lenses and concave mirrors
Virtual Images: cannot be projected onto a screen or film, formed by concave lenses and convex mirrors
Principal Ray: ray that leaves a point on an object facing the mirror parallel to the principal axis
Focal Ray: ray that leaves the same point on the object and immediately passes through the focal point, hitting the mirror and reflecting parallel to the principal axis
Chief Ray: ray that leaves the same point on the object and passes through the center of curvature
The mirror equation expresses the quantitative relationship among the object distance, image distance, and focal length.
The magnification equation relates he ratio of the image distance and the object distance to the radio of the image height and object height.
The image of an object beyond the center of curvature will appear between the focus and the center of curvature as real, inverted, and smaller
The image of an object at the center of curvature will appear on the center of curvature as real, inverted, and same size
The image of an object between the center of curvature and focal point will appear beyond the center of curvature as real, inverted, and larger
The image of an object at the focal point will not create an image
The image of an object between the mirror and focal point will appear behind the mirror as virtual, upright, and larger
The image of an object at affinity will appear at the focus as real, inverted, and smaller
A lens is a shaped transparent material that refracts light to create an image.
Converging Lens or Convex Lens: lens that is thicker in the middle
Diverging Lens or Concave Lens: lens that is thinner in the middle than at the edges
Principal Axis: line joining the centers of curvatures of its surface
Principal Focus: point where they converge
The image created by a concave lens or diverging lens is always virtual, upright, and smaller