Image Formation and Ray Diagrams Mirrors and Lenses

Cards (46)

  • The physical object in front of the mirror is called the object while the picture we see in the mirror is called the image.
  • Real Images: occur when light rays actually intersect or converge making them appear inverted or upside down.
  • Virtual Images: occur when light rays diverge which form an upright image.
  • Plane mirrors consist of a flat, two-dimensional surface that reflects the light coming from or reflecting off another object.
  • Law of Plane Mirrors: states that the image is always the same distance behind the mirror as the object is in front of the mirror.
  • The image of a plane mirror is virtual, upright, and same size.
  • Center of Curvature: the center of the circle in which the mirror represents a small arc
  • Focus: the point where parallel light rays converge
  • Vertex: the point where the mirror crosses the principal axis
  • Principal Axis: an imaginary line passing through the vertex of the lens perpendicular to its curved side
  • Focal Length: the distance from the focus to the vertex of the mirror
  • Radius of Curvature: the distance from the curvature to the vertex of the mirror
  • Spherical Mirrors: a spherical surface that is cut then polished such that light can be focused to converge to a point image
  • Convex Mirrors: curve outwards
  • Convex Mirrors always produce a virtual, upright, and smaller image.
  • Convex Mirrors Examples:
    • passenger-side wing mirrors
  • Concave Mirrors: are able to make rays of light converge to a focus; curve inwards.
  • Concave Mirrors Examples:
    • shaving mirrors
    • makeup mirrors
  • Concave mirrors magnify objects that are placed close to them
  • Ray Diagram: traces the path that light takes in order for an individual to view a point on the image of an object
  • Rules in Ray Diagramming:
    • Any ray through the focal point will reflect parallel to the principle axis
    • Any ray parallel to the principle axis will reflect sp that it passes through the focal point
    • Any ray that passes through the center will reflect back through the center
  • Real Images: can be projected onto a screen or film, formed by convex lenses and concave mirrors
  • Virtual Images: cannot be projected onto a screen or film, formed by concave lenses and convex mirrors
  • Principal Ray: ray that leaves a point on an object facing the mirror parallel to the principal axis
  • Focal Ray: ray that leaves the same point on the object and immediately passes through the focal point, hitting the mirror and reflecting parallel to the principal axis
  • Chief Ray: ray that leaves the same point on the object and passes through the center of curvature
  • The mirror equation expresses the quantitative relationship among the object distance, image distance, and focal length.
  • The magnification equation relates he ratio of the image distance and the object distance to the radio of the image height and object height.
  • The image of an object beyond the center of curvature will appear between the focus and the center of curvature as real, inverted, and smaller
  • The image of an object at the center of curvature will appear on the center of curvature as real, inverted, and same size
  • The image of an object between the center of curvature and focal point will appear beyond the center of curvature as real, inverted, and larger
  • The image of an object at the focal point will not create an image
  • The image of an object between the mirror and focal point will appear behind the mirror as virtual, upright, and larger
  • The image of an object at affinity will appear at the focus as real, inverted, and smaller
  • A lens is a shaped transparent material that refracts light to create an image.
  • Converging Lens or Convex Lens: lens that is thicker in the middle
  • Diverging Lens or Concave Lens: lens that is thinner in the middle than at the edges
  • Principal Axis: line joining the centers of curvatures of its surface
  • Principal Focus: point where they converge
  • The image created by a concave lens or diverging lens is always virtual, upright, and smaller