Skinner claimed that all behaviour is learnt as a result of consequences in our environment.
Involves learning through consequences (positive and negative).
Positive reinforcement:
Increases the likelihood of a response occurring becuase it involves a reward for the behaviour.
Examples- giving a dog a treat when it's learnt a new trick, pocket money for chores.
Negative reinforcement:
Increases the likelihood of a response occurring because it involves the removal of, or escaping from, unpleasant consequences.
Examples- giving a dog a toy to stop it chewing on something, reins loosened when horse has slowed down.
Positive punishment:
The consequence of receiving something unpleasant which decreases the probability of the behaviour being repeated.
Examples- a child sat on the naughty step, a speeding ticket.
Negative punishment:
The consequence is removing something desirable and decreases the probability of the behavior being repeated again.
Examples- phone taken away, toys taken away.
Examples of operant conditioning, in the real world, is the tokeneconomy- used in institutions, such as prisons, where tokens are given for good behaviour.