operant conditioning

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  • operant: voluntary response that acts on the environment to produce consequences
  • law of effect (e.l. thorndike): behaviors with less favorable conseqeunces will occur less frequently and behaviors followed by more favorable consequences will occur more frequently
  • reinforcement: the occurrence of a stimulus following a response that increases the likelihood of the response being repeated
  • primary reinforcer: a stimulus that is inherently reinforcing for a species (biological necessities) - eg. food
  • secondary (conditioned) reinforcer: a stimulus that has acquired reinforcing value by being associated with a primary reinforcer
  • examples of secondary reinforcers are grades, gold stars, and paper money
  • positive reinforcement: increases the likelihood t hat behavior will occur again by giving a reward
  • positive reinforcement may lead to overjustification
  • negative reinforcement: increases the likelihood that behavior will occur again by removing something unpleasant (escape/avoidance conditioning)
  • positive punishment (aversive conditioning): presentation of an unpleasant stimulus following a bheavior that acts to decrease the likelihood that the behavior will be repeated
  • negative punishment (omission training): the omission of a pleasant stimulus in order to decrease the likelihood that the behavior will be repeated
  • positive reinforcement examples:
    • saying good job after child cleans room
    • getting a raise
    • getting cheers and applause after an award
    • telling someone they look good when they dress up
  • negative reinforcement examples:
    • eating medicine
    • fanning yourself to avoid heat
    • giving in to cat's begging
    • faking a stomach ache to avoid going to school
    • giving in to an argument
  • positive punishment example:
    • cleaning the garage because you were late
  • negative punishment example:
    • taking away kid's keys because they were late
  • shaping: reinforcement of behaviors that are more and more similar to the one you want to occur
  • chaining: used for more complex skills where smaller skills are put together before reward is given
  • extinction: occurs in operant conditioning when no consequence occurs to a behavior
  • discriminative stimulus: stimulus that determines when a behavior will occur based on signals that inform the individual of availability of reward
  • overjustification: positive reinforcement, when extrinsic rewards replace intrinsic motivation
  • Skinner Box: a chamber containing a bar or key that an animal can manipulate to obtain a food or water reinforcer; attached devices record the animal’s rate of bar pressing or key pecking
  • Puzzle Box (Edward Thorndike): a chamber that cats learn to escape from, they gradually get faster at it
  • graphs: