ETS Q3

Cards (138)

  • Information and Communication Technologies
    • Use of different communication technologies to locate, save, send, and edit information.
  • Communication Technologies:
    -       Phones
    -       Telephones
    -       Internet
     
  • Information and Communications Technology (ICT):
    • are digital forms of communication. This platform includes any communication device or applications to help people gather information and easily communicate through cellular phones, computer networks, hardware and software, blogging, and email.
  • Internet
    • the global system of interconnected computer networks that use the internet protocol suite (TCP/IP) to link billions of devices worldwide
    • “The  Net”
  • World Wide Web
    -       An information system on the internet that allows documents by hypertext links enabling the user to search for information by moving from one document to another.
    -       An information space where documents and other web sources are identified by URLs, Interlinked by hypertext links, and can be accessed via the internet
  • World Wide web
    • is an interconnected public webpages system accessible through the Internet. Tim Berners-Lee invented it in 1989
    -       URL – Uniform Resource Locator
    -       HTTPS – hypertext transfer protocol
  • Web pages
    -       A hypertext document connected to the WWW
    -       Document that is suitable for the WWW
    -       make up the world wide web, and it can either be static or dynamic—web 1.0. Web pages are static and not interactive. You can’t post comments or create an account. Examples of Websites in Web 1.0
  • Web sites
    -       Location connected to the internet that maintain one or more pages on the world wide web
    -       Related collections of the WWW files that includes a home page
  • Web browser
    -       Displays a web page on a monitor or mobile device
    -       A software application for retrieving, presenting, and transversing information resources on the WWW.
    o   .com – commercial
    o   .edu – educational
    o   .org- organization
  • Web 1.0:
    -       When WWW was invented, most web pages were static and cannot be manipulated by the user
    -       The content is also the same for all users
    -       Static web, static page/flat page
  • Web 2.0: Dynamic web pages
    -       The evolution of web 1.0 by adding dynamic web pages – the user is able to see a website differently than others
    -       Also allows users to use web browsers instead of just using their operating system. Browsers can now be used for their user interface, application software (or web applications), and even for file storage
  • Web 2.0: Dynamic web pages
    • describe the present generation of the World Wide Web concentrates on its capability to provide people the means to collaborate and share information online. The second stage in the World Wide Web is the Dynamic Website. The content of the website changes. It is interactive to the user may be able to comment or create a user account. It enables increased user participation in the web.
  • Features of Web 2.0
    1. Folksonomy
    2. Rich User Experience
    3. Long Tall
    4. User Participation
    5. Software as a service
    6. Mass Participation
  • 1.    Folksonomy
    a.    Allows users to categorize and classify/arrange information using freely chosen keywords (eg. Tagging). Popular social networking sites such as Twitter, Instagram, Facebook, etc. use tags that start with the pound sign (#). This is also referred to as hashtag
  • 1.    Rich User Experience
    a.    Content is dynamic and is responsive to user’s input. An example would be a website that shows local content. In the case of social networking sites, when logged on, your account is used to modify what you see in their website.
  • 1.    Long Tall
    a.    Services are offered on demand rather than on a one-time purchase. In certain cases, time-based pricing is better than file-size-based pricing or vice versa.
  • 1.    User Participation
    a.    The owner of the website is not the only one who is able to put content. Others are able to place a content of their own by means of comment, reviews, and evaluation
  • 1.    Software as a service
    a.    Users will subscribe to a software only when needed rather than purchasing them. This is a cheaper option if you do not always need to use a software.
    b.    For instance, Google Docs is a free web-based application that allows the use to create and edit word processing and spreadsheet documents online. When you need a software, like a Word Processor, you can purchase it for a one-time huge amount and install it in your computer and it is yours forever.
    c.    Software as a service allows you to “rent” a software for a minimal fee.
  • 1.    Mass Participation
    a.    It is a diverse information sharing through universal web access. Since most users can use the Internet, Web 2.0’s content is based on people from various cultures.
  • Web 3.0 and the Semantic Web
    Semantic Web
    -       A movement led by the World Wide Web Consortium (W3C).
    The W3C standard encourages web developers to include semantic content in their web pages.
  • -       According to W3C, “The Semantic Web provides a common framework that allows data to be shared and reused across application, enterprise, and community boundaries.”
    -       The aim of Web 3.0 is to have machines (or servers) understand the user’s preferences to be able to deliver web content specifically targeting the user.
  • Semantics – the ability of Web technologies to understand and interpret human-generated content. Web 3.0 aims to have machines understand the user’s preferences to deliver web content, specifically targeting the user. The Internet can predict the best possible answers to your question by “learning from your previous choices.
  • Several Problems of Web 3.0
    1. Compatibility
    2. Security
    3. Vastness
    4. Vagueness
    5. Logic
  • 1.    Compatibility
    a.    HTML files and current web browsers could not support web 3.0
  • 1.    Security
    a.    The user’s security is also in question since the machine is saving his/her preferences.
  • 1.    Vastness
    a.    The WWW already contains billions of web pages
  • 1.    Vagueness
    a.    Certain words are imprecise. The words “old” and “small” would depend on the user
  • 1.    Logic
    a.    Since machines use logic, there are certain limitation for a computer to be able to predict what the user is referring to at the given time.
  • Web 3.0 trends
    • Convergence
    • Social Media
    • Mobile Technologies
    • Assistive Media
  • Types of Social Media
    • Social Networks
    • Bookmarking Sites
    • Social News
    • Media Sharing
    • Microblogging
    • Blogs and Forums
  • Social Networks
    • Sites that allow you to connect with other people with the same interests or background
    • Example: Facebook, Google+
  • Bookmarking Sites
    • Sites that allow you to store and manage links to various websites and resources
    • Examples: StumbleUpon, Pinterest
  • Social News
    • Sites that allow users to post their own news items or links to other news sources
    • Examples: Reddit, dig
  • Media Sharing
    • Sites that allow you to upload and share media content like images, music, and video
    • Examples: Flickr, YouTube, and Instagram, Twitter (Fleet)
  • Microblogging
    • Sites that focus on short updates from the user
    • Examples: Twitter, Plurk
  • Blogs and Forums
    • Websites allow users to post their content
    • Examples: Blogger, WordPress, Tumblr
  • 1.    Mobile Technologies
    a.    The popularity of smartphones and tables has taken a major rise over the years. This is largely because of the devices’ capability to do tasks that were originally found in personal computers
    b.    IOS – used in apple devices
    c.    Android – developed by Google
    d.    Blackberry OS – used in Blackberry Devices
    e.    Windows Phone OS – developed by Microsoft
    f.     Symbian – original smartphone OS; used by Nokia devices
    g.    Web OS – originally used for smartphones; now used for smart TVs
    h.    Windows Mobile – for smartphones and pocket PCs
  • 1.    Assistive Media
    a.    A nonprofit service designed to help people who have visual and reading impairments. A database of audio recordings is used to read to the user.
    b.    Assistive Media, this platform created to help people with disabilities access computers from the word itself “assistive.” They guide individuals with a disability like blind people by using an audio recording of the literary works.
  • Tips to Stay Safe Online
    The Internet is a public place, and it is up to you to protect yourself. Here are some tips to help you stay safe when using the internet.
    1. Be mindful of what you share online and what site you share it.
    2. Do not just accept terms and conditions; read it.
    3. Know the security features of the social networking site you use. By keeping your profile private, search engines will not be able to scan your profile.
    4. Do not share your password with anyone.
  • Tips to stay safe online
    5.Avoid logging in to public networks/Wi-Fi. Browsing in “incognito (or private) mode will NOT protect you from hackers.
    6. Do not talk to strangers, whether online or face-to-face.
    7. Never post anything about a future vacation. It is similar to broadcasting, “Rob, my house at this date.”
    8. Add friends you know in real life.
    9. Avoid visiting untrusted websites.
    10. Install and update antivirus software on your computer. Use only one antivirus software to avoid conflicts.