Projectile Motion

Cards (9)

  • projectile motion simple
    A) time to apex
    B) total time flight
    C) range to apex
    D) s
    E) h
  • Velocity horizontal =constant
    as ideal for simple calculations, no losses
  • upward movement - deceleration
    -9.81 m / s ^2
  • downward movement - acceleration
    +9.81 m / s ^2
  • VV=V_V=sinθVsin\theta V
    Vertical velocity = sin angle x main velocity
  • time to reach the ground from the highest point is equal to the time taken to reach that height.
  • VH=V_H=cosθVcos\theta V
    Horizontal Velocity = cos angle x velocity
  • total time = time to get to max height x 2
  • If given gradient use tan -1 opp / adj to get angle