Projectile Motion

    Cards (9)

    • projectile motion simple
      A) time to apex
      B) total time flight
      C) range to apex
      D) s
      E) h
    • Velocity horizontal =constant
      as ideal for simple calculations, no losses
    • upward movement - deceleration
      -9.81 m / s ^2
    • downward movement - acceleration
      +9.81 m / s ^2
    • VV=V_V=sinθVsin\theta V
      Vertical velocity = sin angle x main velocity
    • time to reach the ground from the highest point is equal to the time taken to reach that height.
    • VH=V_H=cosθVcos\theta V
      Horizontal Velocity = cos angle x velocity
    • total time = time to get to max height x 2
    • If given gradient use tan -1 opp / adj to get angle
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