Information stored in memory is sent/received through visual, auditory, haptic, movement sensory, short-term, long-term
Emotion influences human capabilities
There are two stages in vision: physical reception of stimulus and processing and interpretation of stimulus
The eye is the mechanism for receiving light and transforming it into electrical energy
The retina contains rods for low light vision and cones for color vision
Visual angle indicates how much of a view object occupies and relates to size and distance from the eye
Visual acuity is the ability to perceive detail and is limited
Brightness is a subjective reaction to levels of light and is affected by the luminance of the object
Color is made up of hue, intensity, saturation, and cones are sensitive to color wavelengths
The visual system compensates for movement, changes in luminance, and uses context to resolve ambiguity
Optical illusions can occur due to overcompensation and are characterized by a visual percept that appears to differ from reality
Reading involves saccades and fixations, and word shape is important for recognition
Syntax is the arrangement of words and phrases to create well-formed sentences in a language
Pragmatics deals with language in use and the contexts in which it is used
Semantics is concerned with meaning in linguistics and logic
Touch involves receptors for heat, cold, pain, pressure, and awareness of body position affects comfort and performance
Hearing provides important feedback about the environment and is received via receptors in the skin
Movement time is dependent on age, fitness, and the type of stimulus
There are 3 types of memory function: sensory memory, short-term memory, long-term memory
Sensory memory acts as a buffer for stimuli received through the senses and is continuously overwritten
Short-term memory acts as a scratch-pad for temporary recall with rapid access and decay, and limited capacity
Episodic memory represents our memory of experiences and specific events in time in a serial form
Long-Term Memory (LTM) Semantic Memory:
Structured record of facts, meanings, concepts, and knowledge about the external world acquired
Refers to general factual knowledge shared with others and independent of personal experience and context
Includes types of food, capital cities, social customs, functions of objects, vocabulary, understanding of mathematics, etc.
Much of semantic memory is abstract and relational, associated with the meaning of verbal symbols
Long-Term Memory (LTM) Rehearsal:
Information moves from Short-Term Memory (STM) to LTM
Total Time Hypothesis: Amount retained is proportional to rehearsal time
Distribution of Practice Effect: Optimized by spreading learning over time
Structure, Meaning, and Familiarity make information easier to remember
LTM - Storage of Information Decay:
Information is lost gradually but very slowly
Interference: New information replaces old (retroactive interference) and old may interfere with new (proactive interference)
Memory is selective and affected by emotion, can subconsciously choose to forget
LTM - Forgetting:
Recall: Information reproduced from memory can be assisted by cues like categories and imagery
Recognition: Information gives knowledge that it has been seen before, less complex than recall as information is a cue
LTM - Retrieval Thinking: Reasoning & Problem Solving:
Process of using knowledge to draw conclusions or infer something new
Types of Reasoning: Inductive, Deductive, Abductive
Inductive Reasoning: Generalize from cases seen to cases unseen
Deductive Reasoning: Progress from general ideas to specific conclusions
Abductive Reasoning: Reasoning from event to cause, unreliable and can lead to false explanations
Problem Solving:
Process of finding solutions to unfamiliar tasks using knowledge
Gestalt Theory: Problem solving involves insight, restructuring of the problem, and functional fixedness
Problem Space Theory: Problem space comprises problem states, problem solving involves generating states using legal operators, heuristics may be employed
Analogy: Novel problems in new domain use knowledge of similar problems from similar domain
Skill Acquisition: Chunking information to optimize short-term memory, conceptual grouping of problems
Types of Error:
Slips: Right intention but failed to do it right, causes include poor physical skills and inattention
Mistakes: Wrong intention due to incorrect understanding, humans create mental models to explain behavior
Emotion:
James-Lange Theory: Emotion is interpretation of physiological response to stimuli
Cannon Theory: Emotion is psychological response to stimuli
Schacter-Singer Theory: Emotion is result of evaluation of physiological responses in the context of the situation
Emotion involves cognitive and physical responses to stimuli, affect influences responses to situations
Individual Differences:
Long Term: Sex, physical and intellectual abilities
Short Term: Effect of stress or fatigue
Changing: Age
Design implications: Stress affects problem solving difficulty, relaxed users are more forgiving, aesthetically pleasing interfaces increase positive affect