story q/a and defintions

Cards (31)

  • define hurricane?
    a storm with violent wind
  • define patch?
    a piece of cloth or material that is used to mend a torn or weak point; a part of something marked out by a particular charactereristic
  • define devastating?
    highly destructive or damaging
  • define stiff?
    not easily bent or changed in shape; rigid , strong
  • define refuse as a noun?
    food waste, garbage, scraps
  • define refuse as a verb?
    to reject
  • define tweed?
    a rough surfaced woolen cloth
  • define huddle?

    crowd gathered together
  • define bristly?
    thorny, spiky
  • define knapsack?
    a soldier or hiker bag with shoulder strap
  • define speech impediment?
    obstacle to speaking clearly
  • define lisp?
    a speech defect in which s is pronounced like th in thick and z is pronounced like th in this
  • define stammer?
    speak with sudden involuntary pauses and a tendency to repeat the initial letters of words
  • define rucksacks?
    knapsacks
  • define momentum?

    force or speed of movement
  • define eye of the storm?
    idiom. A calm in the middle of a turbulent situation
  • define dyke?
    barrier built along the edge ofa body of water to prevent flooding
  • define desperate?

    involving extreme danger or disaster
  • define entranced?

    in a state of wonder or amazement
  • define hallucination?
    something perceived that has no reality
  • define crest?
    top of a wave
  • define flotsam?
    refuse or debris of a ship
  • define turn out?
    to have a particular result
  • define to foot the bill?
    to pay for something expensive
  • define caver?
    a person who explores caves
  • define hike?
    a long walk or walking tour
  • define stranded?
    beached, grounded
  • define wind up in?
    to find yourself in an unexpected and usually unpleasant situation , especially as a result of what you do
  • define put the price on?
    to determine the value of something
  • when an adventurer's life is in danger, who save his life?
    the police, fire department, rescue workers, and medical team do their best to save an adventurer;s life
  • who will foot the bill for alot of money cost over these efforts?
    the adventurer should be the one paying that bill because he makes dangerous choices and takes extreme risks himself