information processing

Cards (41)

  • DCR
    detect - selection and identified the relevant info
    comparison - the relevant info is matched to similar info in the memory stores
    recognition - using info from their memory store a response is selected and executed
  • the environment
    contains the information needed to perform
  • the display
    sporting information is available to the performer from the environment (pitch, crowd , coach , opposition etc )
  • receptor system
    the player uses 5 senses to collect information from the display
  • the perceptual system
    the player detects the host of information picked up by the receptors and filters out the relevent and irrelevant information through selective attention
  • the translatory mechanism
    the performer will compare the relevant information from the environment to information stored in their memory
  • the effector mechanism
    sends the coated impulse to the muscles
  • the muscles
    pitch up the impulse and begin to contract
  • output
    the response begins and action if complete
  • feedback
    during and after this responce feedback is available in various forms to the player
  • order of whitings modle
    1. environment/ display
    2. receptor systems
    3. perceptual mechanism
    4. translatory mechanism
    5. effector mechanism
    6. muscles/output
    7. feedback
  • what is info processing
    process of taking account of the sporting environment and then making decisions prior to the execution of the skill
  • what is the 3 stages of info processing
    input decision making output
  • what are the 5 senses in sport
    1. SIGHT (vision e.g. see the opposition)
    2. AUDITORY (hearing e.g. hear the whistle of the official)
    3. TOUCH (feel of a ball or something through a body part e.g. I feel the grip of the hockey stick)
    4. BALANCE (links to accuracy e.g. if you are off balance when shooting you might miss)
    5. KINAESTHESIS (a sense from within that gives us information about a body position and muscular tension e.g. just don't feel quite right before shooting in netball
  • which out of the 5 sense are external
    sight and auditory
  • which out of the 5 senses are internal
    touch, balance and kinesthesis
  • what is input
    • its the information is gathered from the environment/ display
    • it is referred to as the stimulus identification
    • the info from the display is collected through the sensory system
    • this is done through the perceptual mechanism
    • information is filtered/ sorted by selective attention
    • e.g. the coaches and teammates calls, opposition positioning
  • what is decision making
    • information gained is used to form a motor program
    • referred to as response identification
    • the info is assessed and a decision is made
    • this decision is based on previous experiences using the translatory mechanism
    • e.g. once stimulus has been identified it is cross checked with the long term memory to see if there is a motor program, one is selected and sent to the short term memory on what to do ( the decision
  • what is output
    • motor program is completed
    • refers to as responce programming
    • the motor program is completed through the effector mechanism and the muscular system
    • e.g. after making a decision the preformer has to instruct his muscles to make the required movement, motor skill now takes place
  • what is selective attention
    we process the relevant information and disregard the irrelevant information
    e.g. process the players call and disregard the crowds calls
  • when in whitings modle does selective attention happen
    perceptual; mechanism
  • what are the factors that cal influence selective attention
    • experience (a beginner might not know what the relevant stimuli are and so might miss them)
    • level or arousal/ alertness (if you are half asleep or too psyched you may miss the relevant stimuli)
    • intensity of the stimuli (if the stimuli is loud, big, bright or bold it is much easier to pick up than a hidden stimuli)
    • quality of instruction form the coach ( is a coach tells a performer at an early stage what the important information's then you will be able to pick up more easily)
  • how can you improve selective attention
    • increase the intensity of the stimulus e.g. brighter ball, louder shout
    • motivate/ arouse the preformer
    • direct the performers attention to one aspect of performance e.g. watch the ball, ignore the crowd
    • highlight cues/ stimuli to the preformer
    • learn to ignore irrelevant stimulus thought practicing with distractions
  • what is reaction time
    time taken from the onset of a stimulus to the onset of a movement (time for info processing to occur)
    • involves NO movement
    • takes place over a fraction of a second
  • what is movement time
    the time taken to stare and complete the task - happens after information processing has taken place
  • what is response time
    the time taken from the onset of a stimulus to the completion of a task
    response time = movement time + reaction time
  • what are the factors that affect reaction time
    • STIMULUS INTENSITY - the righter the stimuli =quicker reaction time
    • PREVIOUSLY EXPERIANCED - past experience = quicker reaction time
    • ANTICIPATION - correct anticipation = quicker reaction time
    • AROUSAL LEVELS - optimal arousal levels = quicker reaction time
    • GENDER - males = quicker reaction time
    • CHOICE - more choices = slower reaction time
    • AGE - older = slower reaction time
    • TEMPRATURE - colder body = slower reaction time
    • FATIGUE - high levels = slower reaction time
  • what are the 2 types of reaction time
    simple reaction time
    choice reaction time
  • what is simple reaction time
    one response to one stimulus
    reaction needs to be fast
    closed skills
  • what is choice reaction time
    more than one stimulus to choose from from and maybe more than once resume to make
    response time is much slower
    open skills / team games
  • stratagies to improve reaction time
    • practice tot he stimulus
    • mental rehearsal
    • anticipate correctly
    • make stimulus more intense
    • concentration/ focusing - train selective attention to be better
    • get fitter
    • train with distractions to allow for better selective attention
  • what is hicks law
    reaction time increases was the number of choices increase
  • what is the single channel hypothesis
    stimuli can only be processed at one time (one at a time)
  • what is the psychological refactor period (PRP)
    a delay when a second stimulus is presented before the first has been processes this can lead to the preformer to freeze completely for a split second to sort out the conflicting information
  • what is anticipation
    pre-judging a stimulus
  • what are the two types of anticipation
    spacial is predicting where something will occur
    temporal is predicting when something will occur
  • what is the scheme theory
    is suggests that rather than use a structured set of movement to develop skills the core prinsibels can be taken from an existing motor program and then be adapted
  • what are the 4 essential processes that must be used for he schema to me effective
    1. initial conditions - "where am I?" (environment & body position)
    2. responce specifications - "what do I need to do?" (sped, grip)
    3. sensory consequences - "how did it feel?" (sensory information)
    4. response outcome - "was it successful?" (update LTM schema, how was it successful?)
  • which if the 4 essential processes that make a schema more effective is under the subheading "RECALL"
    INITICAL CONDITIONS
    RESPONCE SPECIFICATION
  • which if the 4 essential processes that make a schema more effective is under the subheading "RECOGNITION"
    SENSORY CONSEQUENCES
    RESPONCE OUTCOME