detect - selection and identified the relevant info
comparison - the relevant info is matched to similarinfo in the memorystores
recognition - usinginfo from their memorystore a response is selected and executed
the environment
contains the information needed to perform
the display
sporting information is available to the performer from the environment (pitch, crowd , coach , opposition etc )
receptor system
the player uses 5 senses to collect information from the display
the perceptual system
the player detects the host of information picked up by the receptors and filters out the relevent and irrelevant information through selective attention
the translatory mechanism
the performer will compare the relevant information from the environment to information stored in their memory
the effector mechanism
sends the coated impulse to the muscles
the muscles
pitch up the impulse and begin to contract
output
the response begins and action if complete
feedback
during and after this responce feedback is available in various forms to the player
order of whitings modle
environment/ display
receptor systems
perceptual mechanism
translatory mechanism
effector mechanism
muscles/output
feedback
what is info processing
process of taking account of the sporting environment and then making decisions prior to the execution of the skill
what is the 3 stages of info processing
inputdecision making output
what are the 5 senses in sport
SIGHT (vision e.g. see the opposition)
AUDITORY (hearing e.g. hear the whistle of the official)
TOUCH (feel of a ball or something through a body part e.g. I feel the grip of the hockey stick)
BALANCE (links to accuracy e.g. if you are off balance when shooting you might miss)
KINAESTHESIS (a sense from within that gives us information about a body position and muscular tension e.g. just don't feel quite right before shooting in netball
which out of the 5 sense are external
sight and auditory
which out of the 5 senses are internal
touch, balance and kinesthesis
what is input
its the information is gathered from the environment/ display
it is referred to as the stimulus identification
the info from the display is collectedthrough the sensory system
this is done through the perceptualmechanism
information is filtered/ sorted by selectiveattention
e.g. the coaches and teammates calls, opposition positioning
what is decision making
information gained is used to form a motor program
referred to as response identification
the info is assessed and a decisionismade
this decision is based on previousexperiences using the translatory mechanism
e.g. once stimulus has been identified it is cross checked with the long term memory to see if there is a motor program, one is selected and sent to the short term memory on what to do ( the decision
what is output
motor program is completed
refers to as responce programming
the motor program is completed through the effector mechanism and the muscular system
e.g. after making a decision the preformer has to instruct his muscles to make the required movement, motor skill now takes place
what is selective attention
we process the relevant information and disregard the irrelevant information
e.g. process the players call and disregard the crowds calls
when in whitings modle does selective attention happen
perceptual; mechanism
what are the factors that cal influence selective attention
experience (a beginner might not know what the relevant stimuli are and so might miss them)
level or arousal/ alertness (if you are half asleep or too psyched you may miss the relevant stimuli)
intensity of the stimuli (if the stimuli is loud, big, bright or bold it is much easier to pick up than a hidden stimuli)
quality of instruction form the coach ( is a coach tells a performer at an early stage what the important information's then you will be able to pick up more easily)
how can you improve selectiveattention
increase the intensity of the stimulus e.g. brighter ball, louder shout
motivate/ arouse the preformer
direct the performersattention to oneaspect of performance e.g. watch the ball, ignore the crowd
highlightcues/ stimuli to the preformer
learn to ignoreirrelevant stimulus thought practicingwithdistractions
what is reactiontime
timetakenfromtheonsetofastimulustotheonsetofamovement (time for infoprocessing to occur)
involves NOmovement
takes place over a fraction of a second
what is movementtime
thetimetakentostareandcompletethetask - happensafterinformation processing has taken place
STIMULUS INTENSITY - the righter the stimuli =quicker reaction time
PREVIOUSLY EXPERIANCED - past experience = quicker reaction time
ANTICIPATION - correct anticipation = quicker reaction time
AROUSAL LEVELS - optimal arousal levels = quicker reaction time
GENDER - males = quicker reaction time
CHOICE - more choices = slower reaction time
AGE - older = slower reaction time
TEMPRATURE - colder body = slower reaction time
FATIGUE - high levels = slower reaction time
what are the 2 types of reaction time
simple reaction time
choice reaction time
what is simple reaction time
one response to one stimulus
reaction needs to be fast
closed skills
what is choice reaction time
more than one stimulus to choose from from and maybe more than once resume to make
response time is much slower
open skills / team games
stratagies to improve reaction time
practice tot he stimulus
mental rehearsal
anticipate correctly
make stimulus more intense
concentration/ focusing - train selective attention to be better
get fitter
train with distractions to allow for better selective attention
what is hicks law
reaction time increases was the number of choices increase
what is the single channel hypothesis
stimuli can only be processed at one time (one at a time)
what is the psychological refactor period (PRP)
a delay when a second stimulus is presented before the first has been processes this can lead to the preformer to freeze completely for a split second to sort out the conflicting information
what is anticipation
pre-judging a stimulus
what are the two types of anticipation
spacial is predicting where something will occur
temporal is predicting when something will occur
what is the scheme theory
is suggests that rather than use a structured set of movement to develop skills the core prinsibels can be taken from an existing motor program and then be adapted
what are the 4 essential processes that must be used for he schema to me effective
initial conditions - "where am I?" (environment & body position)
responce specifications - "what do I need to do?" (sped, grip)
sensory consequences - "how did it feel?" (sensory information)
response outcome - "was it successful?" (update LTM schema, how was it successful?)
which if the 4 essential processes that make a schema more effective is under the subheading "RECALL"
INITICAL CONDITIONS
RESPONCE SPECIFICATION
which if the 4 essential processes that make a schema more effective is under the subheading "RECOGNITION"