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Pure maths formulae
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milena jamot
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Cards (4)
Geometric sequences:
un =
ar
^(
n-1
)
Arithmetic sequences
un =
a
+ (
n-1
)
d
Cosine rule
c
^2 =
a
^
2
+
b
^
2
-
2ab
cos
(
angle
)
You can usually use the
cosine
rule when you are given
two
sides and the included angle (
SAS
) or when you are given
three
sides and want to work out an angle (
SSS
)
Sine rule
sinA
/
a
=
sinB
/
b
=
sinC
/
c
The sine rule is used when we are given either
two angles
and
one side
two sides
and a non-included
angle