1.1 Introduction to HCi

Cards (16)

  • Human-Computer Interaction; a multidisciplinary field of study focusing on the design of computer technology and, in particular, the interaction between humans (users) and computers.
  • Who is involved in HCI? The ideal designer of an interactive design would have expertise in a range of topics:
    1. Psychology and Cognitive Science
    2. Ergonomics
    3. Sociology
    4. Computer Science and Engineering
    5. Business
    6. Graphic Design
    7. Technical Writing
  • Psychology and Cognitive Science; to give knowledge of the user's perceptual, cognitive and problem-solving skills
  • Ergonomics; the user’s physical capabilities;
  • Sociology; understand the wider context of the interaction;
  • Computer Science and Engineering; o be able to build the necessary technology.
  • Business; be able to market the technology
  • Graphic Design; produce an effective interface presentation
  • Technical Writing; produce the manuals, etc.
  • 'USE' words that must all be true for a product to be successful:
    1. Useful
    2. Usable
    3. Used
  • Useful; accomplish what is required: play music, cook dinner, format a document, etc.
  • Usable; do it easily and naturally, without danger of error, etc.
  • Used; make people want to use it, be attractive, engaging and fun.
  • Input-Output Channels; In an interaction with a computer the user receives information that is output by the computer, and responds by providing input to the computer – the user’s output becomes the computer’s input and vice versa.
  • Vision / Human Vision; s a highly complex activity with a range of physical and perceptual limitations, yet it is the primary source of information for the average person.
  • Visual Perception Stages:
    • The physical reception of the stimulus from the outside world
    • The processing and interpretation of that stimulus.