Skill classification

Cards (18)

  • What is a motor programme?
    A series of subroutines organised into the correct sequence to perform a movement , stored in the long term memory
  • Skills are :
    • Learned or developed
    • Can improve or deteriorate
    • Consists of subroutines
  • Subroutines are the fixed or individual parts that make up a skill.
  • CEMPOD
    • Continuity
    • Environment
    • Muscular environment
    • Pacing
    • Organization
    • Difficulty
  • CEMPOD is the 6 different skills continua
  • Continuity is split into discrete , serial and continuous.
  • Discrete
    • Skill has a definite beginning and end
    • Usually brief in nature , a single skill
    • If a skill is repeated then you have to start from the beginning.
  • Serial
    • A number of discrete skills put together to make a sequence
    • The order in which the discrete elements are in is important
    • Each movement id both a stimulus and response
  • Continuous
    • No clear beginning or end of skill
    • Activity continues for unspecified time
    • Usually performed for a longer period of time
  • Environment is split into Open and closed .
  • Open
    • The environment changing and others affect the skill
    • Often externally paced
    • Skills will require adjustments
  • Closed
    • Not affected by the environment
    • Stable and predictable
    • Internally / self paced
  • Muscular is split into Gross and fine
  • Gross
    • Involves large muscle movements
    • Involves large muscle groups
    • Major body movement skills
    • Power , strength , stamina , speed
  • Fine
    • Involve small muscle movements
    • Involve small muscle groups
    • Small bodily movements
    • Precision , direction , accuracy , control
  • Pacing is split into externally paced and internally paced
  • Externally paced
    • Performance of the action is determined by external sources
    • Involves the performer in reaction
    • More open skill eg - white water canoeing
  • Self paced
    • A performer decides when to perform or start the skill
    • Performer decides the rate at which the skill is performed
    • More closed skill eg - shot put