Module 3: Design Techniques

Subdecks (3)

Cards (110)

  • Design Methodologies:
    • Iterative Design
    • System Centered Design
    • User Centered Design
    • Participatory Design
    • Designer Centered Design
  • Four Approaches:
    • Anthropomorphic Approach
    • Cognitive Approach
    • Predictive Modeling Approach
    • Empirical Approach
  • Anthropomorphic Approach:
    • involves designing a user interface to possess human-like qualities
  • Affordance:
    • what a user can do with an object based on the user's capabilities
    • not a "property" of an object
    • defined in the relation between the user and the object
  • Cognitive Approach:
    • considers the abilities of the human brain and sensory-perception in order to develop a user-interface that will support the end user
  • Attention Span:
    • 2000 : 12 secs
    • Now: 8 secs
    • Goldfish: 9 secs
  • Predictive Modeling Approach:
    • GOMS is a method for examining the individual components of a user experience in terms of the time it takes a user to most efficiently complete a goal
  • G.O.M.S:
    • Goals
    • Operators
    • Methods
    • Selection Rules
  • Empirical Approach:
    • useful for examining & comparing the usability of multiple conceptual designs
    • may be done during pre-production by counterbalancing design concepts and conducting usability testing on each design concept
  • Participatory design:
    • includes the users directly on the design team; participating in task analysis, proposing design ideas, helping with evaluation