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Media audience
Assassins Creed
Social and cultural contexts
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Created by
Neve Bussey
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Cards (5)
what can video games be explored through
representation
as
female characters
under-representation
of
women
in game development
assumption that female gamers are a minority
what has the assassins creed franchise done
evolved to reflect
societal
and cultural changes
what do the later games feature
female protagonists
what do these characters do
reinforce or subvert
gender expectations
how may audience response vary
how these
representations
are
perceived