Learning, or creating conditions conducive to learning
Classical Conditioning/Pavlovian Conditioning
Ivan Pavlov developed Pavlovian conditioning and demonstrated how conditioned stimulus produced conditioned response
A form of conditioning in which a neutral stimulus is paired with a stimulus that causes an involuntary response until the neutral stimulus becomes a conditioned stimulus and also causes the response
Operant Conditioning
Voluntary behavior is conditioned through its consequences
Forms of Reinforcement
Positive Reinforcement - presentation of a consequence that increases the probability of a response
Negative Reinforcement - removal of an aversive stimulus that increases the probability of a response (this is not punishment)
Forms of Punishment
Positive Punishment - adding a consequence to unwanted behavior
Negative Punishment - removing a pleasant stimulus to decrease a behavior
Piaget's Theory of Cognitive Development
Jean Piaget pioneered in studying child development and developed a theory of cognitive development
Piaget's Stages of Cognitive Development
Sensorimotor Stage (Birth to 2 Years)
Preoperational Stage (About age 2 through 7)
Concrete Operational Stage (About age 7 through 11)
Formal Operational Stage (About age 12 and older)
Preoperational Stage
Children are not yet capable of thinking logically, have limitations like animism, lack of hierarchical classification, egocentrism, and lack of conservation
Concrete Operational Stage
Children can think more logically, decenter, reverse operations, classify, and conserve successfully
Formal Operational Stage
Youth can think in the abstract, think about possibilities that may not physically exist, and think about, manage, and monitor their own thinking
Advances in knowledge since Piaget include underestimation and overestimation of abilities, and the primacy of language
Piaget's theory is a good starting point because it caused scientists to try to understand why children respond so oddly to Piaget's tasks, and it continues to be widely applied in education
Vygotsky's Socio-Cultural Theory
Stressed the fundamental role of social interaction in the development of cognition
Believed that language develops from social interaction and plays an important role in cognitive development
Introduced the Zone of Proximal Development
Socio-Cultural Theory
The theory of how children learn, largely based on Vygotsky's writings, that emphasizes social interaction, historical context, and culture
Zone of Proximal Development
The distance between what learners can do independently and what they can do with the assistance of a competent other
Scaffolding
A more competent person helps a child master new skill by breaking the tasks or subskills into small units and guiding performance to a higher level
Private Speech
Talking to oneself out loud, partially out loud, or silently in one's mind to help regulate one's own behavior or solve problems
Vygotsky's sociocultural theory is not stage-oriented, but one aspect that does show age trends is private speech
Cultural Tools
Concrete objects and symbolic tools that allow members of a culture to think, build, record, problem solve, and communicate
Classroom Implications of Sociocultural Theory
Use language as a tool to help learners organize their thoughts and to consolidate memories
Teach learners in their zone of proximal development, using appropriate scaffolding
Help learners actively observe and participate in activities with adults and peers through apprenticeship and guided participation
Work together as a community of learners in which everyone contributes to the learning process
Social Constructivism
The view that knowledge is not poured into learners' brains, but that knowledge is constructed through social interaction
Social Constructivist Instruction
Scaffoldings
Classroom Discussion
Reciprocal Teaching
Behaviorism, Piaget's theory, and Vygotsky's theory are different theories of how children learn and develop cognitively, with Piaget's and Vygotsky's being considered constructivist
There currently is no single grand theory that adequately unifies all three theories, as reinforcement does lead to learning, and children are innately motivated to explore the world and construct their own knowledge
Information Processing Theory (IPT)
Suggests that children process information similar to computers, with sensory input, storage, retrieval, and output, and focuses on how children acquire, process, store, and retrieve information to understand their cognitive development
Components of Information Processing Model
Sensory Stage - Sensory register that takes in sensory information and holds it for no more than a few seconds
Long-Term Memory - Memory process that creates long lasting memories
Executive Functions - Higher-level cognitive skills used to control and coordinate cognitive abilities and behaviors
Working Memory - Temporarily storing and manipulating information for cognitive tasks
Cognitive Flexibility - Ability to adapt and switch between different cognitive strategies
Inhibitory Control - Cognitive ability to suppress inappropriate thoughts, impulses, or behaviors
Metacognition - Ability to monitor, evaluate, and regulate one's own cognitive processes
Types of Metacognition
Metacomprehension - Awareness and control of one's own comprehension processes while reading
Metamemory - Awareness and understanding of one's own memory processes
Age Trends in Information Processing
Infancy and Toddlerhood (Birth to 2 Years) - Processing speed is relatively slow
Early Childhood (3 to 5 Years) - Processing speed continues to improve, executive functions improve dramatically
Middle Childhood (6 to 12 Years) - Processing speed continues to improve, but rate of change slows down
Adolescence (13 to 19 Years) - Processing speed increases, levels off, and then begins to get slower after age 18
Individual Diversity in Information Processing
Wide range of cognitive abilities, strategies, and preferences that different individuals possess when perceiving, encoding, storing, retrieving, and utilizing information
ADHD
Attention-Deficit/Hyperactivity Disorder, a neurodevelopmental disorder characterized by persistent patterns of inattention, impulsivity, and/or hyperactivity
Classroom Implications of Information Processing
Reduce Working Memory and Executive Load - Limit talking, reduce distractions, increase learners' expertise, provide external storage, carve problems into smaller subtasks
Memory Errors
Memory is not an exact replica of an object, event, or experience
Types of Memories
Verbatim Traces - Detailed accurate memories
Fuzzy Traces - A distilled gist of an experience
Information-processing ability affects learners' academic and social success in your classroom
Academic tasks require strong information processing
Reduce Working Memory and Executive Load
1. Limit your talking
2. Reduce distractions in your classroom
3. Increase your learners' expertise
4. Provide external storage
5. Carve problems into smaller subtasks that can be performed sequentially
Verbatim Traces
Detailed accurate memories
Fuzzy Traces
A distilled gist of an experience rather than an exact memory