Information processing is using available information in order to make a decision; this is choosing a suitable skill or movement.
It involves gathering data from the display (senses) and prioritising the most important stimuli to make a suitable decision.
Basic model of information processing
Input, decision making, output, feedback.
Input
Performer takes in information from the environment/display - e.g. what they can see, what they can hear, what they can feel
They choose what is the most relevant signal/cue/stimulus/piece of information to them at the time
Decision making
This is where the performer selects an appropriate response (movement/skill) from memory; perhaps one they have used in this situation before.
Short term memory
The ‘working’ memory
Information from the display is held here for approx 30 seconds. If your attention is directed to something else the information is lost
Long term memory
Holds information that has been rehearsed and stored
If a memory or past experience is relevant to what is required at the time, it is compared to information in the short term memory so that a suitable decision can be made
Output
The decision chosen is sent to the appropriate muscles to carry out the response
E.g. impulses sent to arms and hands to start the appropriate muscular movements for the catch to take place
Feedback
Performers receive information via themselves (intrinsic) and/or from others (extrinsic) regarding the success (or not) of the action.
The feedback received may affect how you complete this skill in the future
For example - you can feel the ball in your hands (intrinsic feedback) and your teammates/the crowd cheer when you catch it (extrinsic feedback)