Early Computing Interfaces (1950s-1960s) - Text-based interactions dominated, requiring technical proficiency and utilizing punch cards
Emergence of Graphical User Interfaces (1980s) - GUIs introduced by Xerox PARC with the Xerox Alto, later popularized by Apple's Macintosh and Microsoft's Windows.
Input Devices and Interaction Techniques (1970s-1980s) - Inventions like the mouse by Douglas Engelbart and advancements in touchscreens and gesture-based interfaces.
Paradigm Shifts in Computing (1990s-2000s) - Proliferation of personal computing, internet access, and the advent of smartphones
Accessibility and Inclusion (2000sPresent) - Prioritization of accessibility standards such as the Web Content Accessibility Guidelines (WCAG).
User-Centered Design (UCD) and Usability (1980s-Present) - Adoption of User-Centered Design (UCD) methodologies and usability studies.