Development

Cards (33)

  • Cognitive
    Thinking, including problem-solving, perceiving, remembering, using language, and reasoning
  • Operations
    How we reason and think about things
  • Object permanence

    Knowing something exists even if it is out of sight
  • Symbolic play
    Children play using objects and ideas to represent other objects and ideas
  • Egocentrism
    The inability to see the world from any other viewpoint but one's own
  • Animism
    Believing that non-living objects can behave as if they are alive
  • Centration
    Focusing on one feature of a situation and ignoring other relevant features
  • Irreversibility
    Not understanding that an action can be reversed to return to the original state
  • Morality
    General principles about what is right and wrong, including good and bad behaviour
  • Schema
    Mental representations of the world based on one's own experiences
  • Adaptation
    Using assimilation and accommodation to make sense of the world
  • Assimilation
    Incorporating new experiences into existing schemas
  • Accommodation
    When a schema has to be changed to deal with a new experience
  • Equilibrium
    When a child's schemas can explain all that they experience; a state of mental balance
  • Subjective
    Based on personal opinion or feelings
  • Mindset
    A set of beliefs someone has that guides how they respond or interpret a situation
  • Fixed mindset

    Believing your abilities are fixed and unchangeable
  • Growth mindset

    Believing practice and effort can improve your abilities
  • Motor skills

    Actions that involve muscles and brain processes, resulting in movement
  • Decentration
    Being able to separate yourself from the world and take different views of a situation, not being egocentric
  • Social learning

    Learning by observing and copying others
  • Self-regulation
    Limiting and controlling yourself without influence from others
  • Framework
    A basic understanding of ideas and facts that is used when making decisions
  • Person praise 

    Praising the individual rather than what they are doing
  • Process praise

    Praising what is being done, not the individual
  • Morals
    Standards of right and wrong behaviour that can differ between cultures and can depend on the situation
  • Moral development

    Children's growing understanding about right and wrong
  • Heteronomous
    Rules put into place by others
  • Autonomous
    Rules can be decided by the individual person
  • Sensorimotor stage (0-2)
    • Use their senses and movements to get information about their world
    • Live in the present at first.
    • Learn by linking what they see, hear, touch, taste, or smell
  • Pre-conventional morality (Kolhberg)
    • Child believes rules cannot be changed.
    • The consequence of an action determines whether it is a good or bad action.
    • Stage 1 focuses on the child obeying in order to avoid punishment.
    • Stage 2 focuses on self-interest.
  • Conventional morality (Kohlberg)
    • Young person/adult sees themselves as a good member of society.
    • Reasoning comes from group norms.
    • Stage 3 -being seen as good & conforming to social rules
    • Stage 4 - maintaining social order by obeying authority.
  • Post-conventional morality (Kohlberg)
    • Only 10% of people reach this stage.
    • They have their own ideas about what is good & bad.
    • Understand that there are moral principles that are universal.
    • Stage 5 - laws being social contracts which individuals enter into, e.g democracy.
    • Stage 6 - understanding that moral reasoning is abstract and there are universal ethical principles that 'must' be followed.