P2

Cards (35)

  • Distance
    Can be measured in mm, cm, m and km
  • Time
    Measured in ms, s, mins and hours
  • Calculating speed
    speed = distance / time
  • Vector
    Has magnitude and direction
  • Scalar
    Has just magnitude
  • Velocity
    Vector as it gives speed in a given direction
  • Distance-Time Graphs
    • Gradient shows velocity
    • Steeper gradient = faster speed
    • Negative gradient = object returning to starting point
    • Horizontal line = object stationary
  • Velocity-Time Graphs
    • Gradient shows acceleration
    • Steeper gradient = greater acceleration
    • Negative gradient = object decelerating
    • Horizontal line = constant speed
  • Area under velocity-time graph

    Gives total distance travelled
  • Calculating average speed
    average speed = total distance / total time
  • Electrostatic interaction

    Force of attraction or repulsion between charged particles
  • Gravitational attraction
    Force between particles with mass
  • Contact forces
    Forces experienced in the opposite direction to contact, such as friction
  • Free body force diagrams
    • Show direction of forces on an object
    • Reaction force acts normal to line of contact
    • Friction acts opposite to movement
    • Weight acts vertically downwards
  • Scale drawings of forces
    • Length of arrows represents force magnitude
    • Larger arrow shows resultant force
    • Equal length arrows in opposite directions = equilibrium
  • Newton's First Law
    An object has constant velocity unless acted on by a resultant force
  • Resultant force acts on an object
    The object will accelerate
  • Inertia
    Measure of how difficult it is to change an object's velocity based on its mass
  • Momentum
    Depends on mass and velocity (units Ns or kgms^-1)
  • In an elastic collision, momentum and kinetic energy are conserved
  • Calculating recoil speed of a gun
    Initial momentum = 0
    Final momentum = momentum of gun + momentum of bullet
    Recoil speed = -bullet momentum / gun mass
  • Newton's Third Law
    Every action force has an equal and opposite reaction force
  • Work done
    Force x distance (in direction of force) (units Joules)
  • Stretching/compressing an object
    • Requires more than one force applied
    • Pulling in opposite directions = stretch
    • Fixed at one point and pulled = stretch
  • Elastic deformation
    Object returns to original shape when load removed
  • Plastic deformation
    Object does not return to original shape when load removed
  • Hooke's Law
    F = kx, where F is force, k is spring constant, x is extension
  • Force-extension graph
    • Linear line = elastic deformation, follows Hooke's Law
    Non-linear line = non-elastic behaviour, does not follow Hooke's Law
    Plastic deformation has shallow gradient
  • Calculating work done on a spring
    Work Done = 1/2 kx^2
  • Weight
    Force exerted on a mass by gravitational field (units Newtons)
  • Gravitational potential energy
    mgh (units Joules)
  • Moment of a force
    Force x perpendicular distance
  • Gears
    • Lower gear with fewer teeth turns faster with less force
    Higher gear with more teeth turns slower with greater force
  • Pressure
    Force / area (to the normal)
  • Hydraulic brakes
    Piston forced into narrow cylinder, connected to wider brake cylinders
    Pressure is constant, so greater force generated in wider cylinders