PREFINALS- MIL

Cards (32)

  • Digital divide- pertains to the social and economic imbalance of the opportunities to access to use of or knowledge of information and communication technology
  • Computer addiction- the use of a computer for a prolonged period of time without a break
  • Computer addiction- is the inability to control the desire of using the technology.
  • Three reasons why computer addiction exists- Depression, loneliness, and social acceptance.
  • Types of computer addiction- Information overload, Compulsion, Cybersex addiction, and Cyber-relationship
  • Information Overload- Excessive online surfing resulted to inefficient at work and have less family interconnection.
  • Compulsion- over time spent in online activities like gaming, gambling, bartering of stocks which cause to a problem at work
  • Cybersex addiction- exceed time spent in surfing porn sites that could interfere one's relationship
  • Cyber-relationship- excessive time spent in social networking sites to make relationship online than spending time to real persons like family and friends.
  • Different Symptoms of a computer addict person- emotional and physical symptoms
  • Emotional symptoms- feeling of guilt, anxiety, depression, dishonesty, feeling of great happiness or excitement in front of the computer, defensive, distress, escaping from work, isolation, and cannot follow schedule
  • Physical symptoms- backpain, headache, increase of decrease of weight, sleep disorder, carpal tunnel syndrome, blurred or strain visions
  • Bullying- a form of aggression that involves repeated, intentional, and often hostile behavior
  • Cyber bullying- the use of electronic devices to harass, threaten, or embarrass someone
  • Media- Means of communications or communication tools like newspaper, magazines, TV, radio. and internet that reach or influence people widely.
  • Opportunity- A set of situations that makes it possible to do something.
  • Opportunity : Economy, educational, social, and political
  • Economy- New industry, film production, entertainment, programs, print, broadcast, mobile communication, internet, advertising, public relations
  • Education- In sites using video, The perspectivity framework, The highly visual evolution
  • Social- tourism, freedom of expression, and communication
  • Political- news around the clock, impact of polls, direct interactions with politicians, and demographics and targeting
  • Challenge- It is something new and difficult which requires great effort and determination.
  • Challenges: Illegal contents, Cybercrime, Copyright infringement, Identity theft.
  • Illegal contents- it is any type of content that could be damaging to young people, including real or simulated violence, sexually explicit content, illegal images, etc.
  • Cybercrime- the use of computer as an instrument to further illegal ends. It is a criminal activity or a crime that involves the internet.
  • Copyright infringement- It is the use of works protected by copyright law without permission, infringing certain exclusive rights granted to the copyright holder.
  • Identity Theft- it is the deliberate use of someone's personal information to commit fraud or other crimes
  • Power- Media power means that the concentration of symbolic power in media institution, particularly those television, radio, and the press.
  • Power: Business strategy, Banks of the future, Health care and public health
  • Business strategy- A trend that is already spreading to businesses beyond the traditional boundaries of the business world.
  • Banks of the future: BDO, BPI, and other banks in the Philippines
  • Health care and Public Health- NDRRMC Alert message