1.3 Networks and Protocols

Cards (51)

  • Network
    A device connecting to another one
  • Network
    • Allows device to share information and resources
  • LAN (Local Area Network)
    Small geographical area
  • LAN
    • Hardwares are owned by the organisation that uses it
    • Can be wired or wireless
    • Examples: businesses, schools
  • WAN (Wide Area Network)

    Worldwide, different geographical locations
  • WAN
    • Infrastructure owned by multiple entities
    • Easier to share files
    • Can share some hardware
    • Can install and update software on all computers at once
    • Examples: telephone lines, satellite links, internet
  • Client-server
    Servers control the security and manage client requests, clients respond
  • Client-server
    • Files and software are usually stored centrally
    • Can be upgraded to cope with high demand
    • Example: school dependent
  • Peer-to-Peer (P2P)
    No central control, anyone can set up a server
  • Peer-to-Peer (P2P)
    • All devices can be a client and a server
    • Has to be backed up individually
    • Example: home
  • Star topology
    Devices are connected to a central switch or server
  • Star topology
    • Easy to add new devices
    • Reliant on the central node
  • Mesh topology
    Decentralised, devices are either directly or indirectly connected without the use of a switch or server
  • Mesh topology
    • High performing, few collisions
    • Difficult to install
  • Bus topology
    Devices are connected to a single backbone cable, data sent in both directions
  • Ring topology
    Data moves in one direction
  • WAP (Wireless Access Point)

    Provides access to a wireless network
  • WAP
    • Often plugged into a router
  • Router
    Forwards packets between networks, takes a message and routes it to the correct destination
  • NIC (Network Interface Card)
    Every device connected to a network has one, enables connection to internet/ethernet cables
  • MAC address
    Unique hardware address that enables pinpointing the correct device on a network
  • Switches
    • Connects devices on a LAN, receives data frames from one device and transmits this data to the device on the network with the correct MAC address
  • Bandwidth
    Amount of data that can be transferred over a given time
  • More people using the network
    Can limit the bandwidth available to different users
  • Factors affecting network performance
    • Bandwidth
    • Network congestion
    • Choice of hardware
    • Network topology
  • Wired connections
    Ethernet cables are traditionally used to connect devices in LAN/WAN
  • Wired connections
    • Limited flexibility/security, cheaper, higher reliability
    • Common types: CAT5e, CAT6
  • Twisted pair cables
    Four pairs of copper wires twisted together, less interference
  • Coaxial cables
    Single copper wire surrounded by plastic layer and metallic shielding, high flexibility
  • Fibre optic cables
    Transmit data as light, high performance, no interference, very large distances
  • Wireless connections
    Radio waves to transmit data packets, convenient, portable
  • Wireless connections
    • Lower bandwidth, vulnerable to attack, health issues, lower reliability
  • Bluetooth
    Direct connection, data can be shared, lower bandwidth
  • Wi-Fi
    Allows multiple devices to connect at the same time, higher bandwidth
  • Wi-Fi
    • Splits into channels, 2.4GHz and 5GHz frequencies
  • Data packets
    Files are split into millions of data packets and sent over the internet
  • IP address
    Used when sending data between TCP/IP networks, not linked to hardware, assigned manually or automatically
  • MAC address
    Unique identifier assigned to all network-enabled devices, cannot be changed
  • Network protocols
    Set of rules that devices use to communicate and transmit data across a network
  • TCP/IP
    Protocols that dictate how devices connect on the network, in charge of splitting and reassembling data packets