Mechanics and Materials

Cards (77)

  • Scalars
    Physical quantities that describe only a magnitude
  • Vectors
    Physical quantities that describe magnitude and direction
  • Examples of scalars
    • Distance, speed, mass, temperature
  • Examples of vectors
    • Displacement, velocity, force/weight, acceleration
  • Adding vectors - Calculation
    1. Use Pythagoras to find resultant magnitude
    2. Use trigonometry to find direction
  • Adding vectors - Scale drawing
    1. Draw scale diagram using ruler and protractor
    2. Measure magnitude and direction from diagram
  • Resolving vectors
    Splitting a vector into perpendicular components using trigonometry
  • Formulas for resolving vectors: x = V cos θ, y = V sin θ
  • Hint for resolving vectors: Use cos for components in the direction of the angle, use sin for components perpendicular to the angle
  • Equilibrium
    When the sum of all forces acting on an object is zero, so it is either at rest or moving at constant velocity
  • Showing equilibrium
    1. Add horizontal and vertical components of forces, showing they equal zero
    2. Draw scale diagram, if it forms a closed triangle then object is in equilibrium
  • Moment of a force
    Force multiplied by perpendicular distance from line of action of force to point
  • Couple
    Pair of coplanar forces equal in magnitude but acting in opposite directions
  • Moment of a couple
    One of the forces multiplied by perpendicular distance between lines of action of forces
  • Principle of moments
    For an object in equilibrium, sum of anticlockwise moments = sum of clockwise moments
  • Centre of mass
    Point at which an object's mass acts
  • If an object is uniform, its centre of mass is at its centre
  • Speed
    Scalar quantity describing how quickly an object is travelling
  • Displacement
    Vector quantity describing the overall distance travelled from starting position
  • Velocity
    Rate of change of displacement
  • Acceleration
    Rate of change of velocity
  • Instantaneous velocity
    Velocity at a specific point in time, found from gradient of displacement-time graph
  • Average velocity
    Velocity over a specified time frame, found by dividing final displacement by time taken
  • Uniform acceleration
    Acceleration is constant
  • Acceleration-time graphs
    • Area under graph is change in velocity
  • Velocity-time graphs
    • Gradient is acceleration, area under graph is displacement
  • Displacement-time graphs
    • Gradient is velocity
  • Formulas for uniformly accelerated motion

    • v = u + at
    • s = (u+v)t/2
    • s = ut + at^2/2
    • v^2 = u^2 + 2as
  • Projectile motion
    Vertical and horizontal components are independent, can be evaluated separately using uniform acceleration formulas
  • Free fall
    Motion with constant acceleration of g (9.81 m/s^2)
  • Friction
    Force opposing motion, converts kinetic energy to other forms
  • Air resistance
    Frictional force experienced by objects moving through fluid, increases with speed
  • Lift
    Upward force on objects moving through fluid, caused by change in fluid flow direction
  • Terminal speed
    Speed at which frictional forces equal driving forces, so no acceleration
  • Air resistance affects both vertical and horizontal components of projectile motion
  • Newton's 1st law

    An object will remain at rest or travelling at constant velocity until a resultant force acts on it
  • Newton's 2nd law
    Acceleration is proportional to resultant force, F = ma
  • Newton's 3rd law

    For every force, there is an equal and opposite reaction force
  • Free-body diagram
    Diagram showing all forces acting on an object
  • Momentum
    Product of mass and velocity, always conserved in closed systems