Distance over time for the entire region of interest
Braking Distance
The distance travelled between the brakes being applied and the vehicle coming to a stop. It is affected by the vehicle and road conditions
Displacement
The direct distance between an object's starting and ending positions. It is a vector quantity and so has both a direction and a magnitude
Displacement-Time Graphs
1. Plots showing how displacement changes over a period of time
2. The gradient gives the velocity
3. Curved lines represent an acceleration
Free-Fall
An object is said to be in free fall when the only force acting on it is the force of gravity
Instantaneous Speed
The exact speed of an object at a specific given point
Projectile Motion
The motion of an object that is fired from a point and then upon which only gravity acts
When solving projectile motion problems, it is useful to split the motion into horizontal and vertical components
Reaction Time
The time taken to process a stimulus and trigger a response to it
It is affected by alcohol, drugs and tiredness
Stopping Distance
The sum of thinking distance and braking distance for a driven vehicle
Thinking Distance
The distance travelled in the time it takes for the driver to react
It is affected by alcohol, drugs and tiredness
Velocity-Time Graphs
1. Plots showing how velocity changes over a period of time
2. The gradient gives acceleration
3. Curved lines represent changing acceleration
Velocity
The rate of change of displacement
It is a vector quantity and so has both a direction and a magnitude
Archimedes' Principle
The upwards force acting on an object submerged in a fluid, is equal to the weight of the fluid it displaces
Centre of Gravity
The single point through which the object's weight can be said to act
Centre of Mass
The single point through which all the mass of an object can be said to act
Couple
Two equal and opposite parallel forces that act on an object through different lines of action
It has the effect of causing a rotation without translation
Density
The mass per unit volume of a material
Drag
The frictional force that an object experiences when moving through a fluid
Equilibrium
For an object to be equilibrium, both the resultant force and resultant moment acting on the object must be equal to zero
Free-Body Diagram
A diagram showing all the forces acting on an object
It is a good starting point to any mechanics problem
Friction
The resistive force produced when there is relative movement between two surfaces
Moment of Force
The product of a force and the perpendicular distance from the line of action of the force to the pivot
Newton
The unit of force
Newton's Second Law
The sum of the forces acting on an object is equal to the rate of change of momentum of the object
It is also expressed as the net force acting an object equaling the product of the object's mass and acceleration
Normal Contact Force
The reaction force between an object and surface
Pressure
The force that a surface experiences per unit area
It is measured in Pascals (Pa)
Principle of Moments
For an object to be in equilibrium, the sum of the clockwise moments acting about a point must be equal to the sum of the anticlockwise moments acting about the point
Tension
The result of two forces acting on an object in opposite, outwards directions
Terminal Velocity
The maximum velocity of an object that occurs when the resistive and driving forces acting on the object are equal to each other
Triangle of Forces
A method of determining the resultant force of two forces
The two forces are joined tip to tail and the resultant force is given by the force that would complete the triangle
Upthrust
The upwards force that a fluid applies on an object
Weight
The product of an object's mass and the gravitational field strength at its location
Conservation of Energy
In a closed system with no external forces the total energy of the system before an event is equal to the total energy of the system after the event
The energy does not need to be in the same form after the event as it was before the event
Efficiency
The useful output (e.g. power, energy) of a system divided by the total output
Gravitational Potential Energy
The energy gained by an object when it is raised by a height in a gravitational field
Kinetic Energy
The energy an object has due to its motion
It is the amount of energy that would be transferred from the object when it decelerates to rest
Power
The work done or energy transferred by a system divided by the time taken for that to be done
Work Done
The energy transferred when a force moves an object over a distance
Brittle
A brittle object is one that shows very little strain before reaching its breaking stress