MICRO [midterm exam]

Cards (96)

  • Pre-industrial travel system era - This was before wide spread industrialization in Europe and Nort America
  • Early-industrial travel system era - Road improvements such as railways, canals, and steamship services were brought about due to innovation and transportation technology advances.
  • Mature-railway system era - Thomas cook, an innovator in the ravel field, began his company's activities in the United Kingdom in 184o
  • Express-Travel system era - Trains in other form of transportation did not stop in every station or terminal but only the major ones.
  • Automobile-based travel system era - The influence of the privately owned automobille was enhanced in north america and europe from the 1920s onwards.
  • Modern-tourism Travel system era - The period from 1945 to 1974 is known as the modern-tourism travel system era.
  • Post-Mobility Adjustmet Era - This era began in 1973 to 1974 due to the oil embargo generated by the organization of Petroleum Exporting Countries [OPEC]
  • Air Transportation - One of the most important transportation modes in tourism is air travel. Air travel has made significant changes in peoples minds concerning time and distance.
  • Automobile Transportation - In short distances, automobile transportation, such as private cars, vans, and buses. come forward compared to other modes of transport.
  • Railway Transportation - This type of transportation is considered the oldest one. In the 19 Century, railways were frequently used.
  • Sea Transportation - This includes cruise travel, boat travel, yachting, and ferry travel.
  • Recreation is the activity of visiting a place to participate in activities that are relaxing or diverting from normal routines, such as parks, museums, historic sites, and theaters.
  • Natural Attractions. These are the "mainsprings" that drive many people to travel.
  • Purpose Built Attractions. These are attractions that have been purposely developed for tourism.
  • Heritage Attractions. These appeal to those inspired to learn more about contemporary and long-vanished civilizations.
  • Recreation Attractions. These maintain and provide access to indoor and outdoor facilities where people can participate in sports and other recreational activities such as bowling, camping, fishing, and golfing.
  • Commercial Attractions. These are retail operations dealing in gifts, handcrafted goods, arts, and souvenirs that attract tourists.
  • Industrial Attractions. Factory tours are growing, and manufacturers have developed elaborate facilities to handle tourists.
  • Gaming entertainment. is a subset of the gaming industry.
  • Table Games - These involve wagering or betting between the casino and customers
  • Card Games - These are different from table games in that the casino does not wager against the player but merely offers games in which players can gamble against each other with the casino providing or dealing with the games. Some examples of card games are blackjack, baccarat, and poker.
  • Slot Machine/Video Games - Slot machines feature simulated or actual spinning reels activated by the pull of a handle or the push of a button.
  • Keno and Bingo - These are both based on a random number
  • Race and Sports Books - Racebooks involve wagering on horse track betting, while sportsbooks feature wagering on professional and collegiate sporting events.
  • Casino Cage - The financial customer transactions and accounting for monies handled on the casino floor represent integral activities for the cage.
  • Surveillance - It maintains a careful watch on all gaming activities through the use of high-tech cameras and video recording devices. It is also known as the "eye in the sky."
  • Ancillary Departments - These are the support departments that include restaurant operations, bars, and entertainment centers such as lounges or showrooms and lodging facilities.
  • The Lure of gambling - Many people just like to gumble, wager, or enter games of chance to kill
  • Recreation and Entertainment - A casino environment is an exciting form of entertainment, and for many, it is a mental escape from the stressful pressures of work
  • Social - Senior citizens and retirees are drawn to casinos for social interaction with other customers and the casino s emplovees.
  • Economic - some casinos operate and otter low room rates to attract gamblers.
  • Curiosity - Today's mega resorts having must-see facilities motivate curiosity seekers to visit them
  • Amenity Offerings - Hotels/casinos draw people to their health spas, hair salons, beauty parlors, barbershoos. amusement centers, and meme parks.
  • MICE is an acronym that stands for Meetings, Incentives, Conventions and Exhibitions.
  • Meetings - These are usually single-day events held in hotel conference rooms or at convention centers.
  • Clinic - It is a workshop where attendees learn by doing. It involves small groups who interact with each other individually.
  • forum - lts an assembly o aiscuss a croups common concerns. reaturine a panel or experts who tell opposite sides of an issue
  • Seminar - It is a gathering of professionals who work together under the guidance of a discussion leader.
  • symposium - Itis a meetng where experts discuss a subject, and a consensus or the group is gathered
  • Workshop - It is a small group led by a trainer concentrating on skill enhancement