dev stages

Cards (60)

  • Pedagogy
    The art and science of helping children to learn
  • Andragogy
    The term used by Knowles (1990) to describe his theory of adult learning; the art and science of teaching adults
  • Geragogy
    The art and science of teaching older persons
  • THREE MAJOR STAGE RANGE FACTORS ASSOCIATED WITH LEARNER READINESS
    • Normative Age
    • Normative History
    • Normative Life Events
  • Normative Age
    Graded influences that are strongly related to chronological age and are similar for individuals in a specific age group (ex: Puberty)
  • Normative History
    Graded influences that are common to people in a certain age cohort or generation because they have been exposed to similar historical circumstances (ex: Utilizing different platforms in social media; being "techy")
  • Normative Life Events
    The unusual or unique circumstances positive or negative that are turning points in individual's lives that causes them to change directions (ex: Accidents)
  • THREE IMPORTANT CONTEXTUAL INFLUENCES ACT ON AND INTERACT WITH THE INDIVIDUAL TO PRODUCE DEVELOPMENT
    • Normative Age
    • Normative History
    • Normative Life Events
  • Infancy (0-12 months old) and Toddlerhood (1-2 years of age)

    • The field of growth and development is highly complex
    • Focus of instruction for health is geared towards the parents
  • Sensorimotor Period
    The coordination and integration of motor activities with sensory perception (ex: Peek-a-boo)
  • At the end of the second year of life, "object permanence develops"
  • Motor activities promote understanding of the world and an awareness of themselves as well as other reactions in response to their own actions
  • Toddler
    • Has basic reasoning, understands object permanence, has the beginning of memory, and begins to develop an elementary concept of causality (ex: They know where to locate their toys when you hide it)
    • Limited ability to recall past happening or anticipate future events
    • Oriented with the "here and now" and little tolerance to delayed gratification
    • Short attention span
    • Easily distracted
    • Not amenable to corrections of their own ideas
    • Asking question is the hallmark of this age group
    • Curiosity abounds as they explore places and things
    • Can respond to simple step by step commands and obey directives
    • Language skill is rapidly acquired
    • Engage in fantasizing and make believe play
    • Limited capacity to understand cause and effect
    • Separation anxiety, feel insecure when in an unfamiliar environment
  • Infancy - Trust vs Mistrust
    Psychosocial development stage
  • Toddlerhood - Autonomy vs Shame and Doubt
    Psychosocial development stage
  • Toddler's newly discovered independence
    • Often is expressed by demonstration of negativism
    • May express their level of frustration and feelings of ambivalence by temper tantrums
    • Play is a parallel activity
  • Teaching strategies for infancy and toddlerhood
    • Patient education need not be illness related
    • Less time is devoted in teaching parents about illness
    • More time is spent in teaching aspects of normal development, safety, health promotions, and disease prevention
    • Assessing the child's anxiety level is the first priority for teaching intervention when a child is becomes ill or injured
    • Toddlers are capable of some degree of understanding procedures and interventions
    • Parents should be present whenever possible during formal and informal teaching and learning activities
    • Health teaching should take place in an environment familiar to the child (home and daycare centers)
    • Developing rapport with children through simple teaching helps to elicit their cooperation and involvement
    • Approach should be WARM, HONEST, CALM, ACCEPTING, AND MATTER OF FACT
  • FOR SHORT TERM LEARNING
    • Read simple stories from books with lots of pictures
    • Use dolls and puppets to act out feelings and behaviors
    • Use simple audiotapes with music and videotapes with cartoon characters
    • Role play to bring the child's imagination closer to reality
    • Give simple, non threatening, concrete, explanations to accompany visual and tactile experiences
    • Perform procedures on a teddy bear or doll first to help the child anticipate what an experience will be like
    • Keep teaching sessions brief (no longer than about 5 minutes)
    • Cluster teaching sessions close together
    • Explain things in straightforward and simple terms because children take their world literally and concretely
    • Individualize the pace of teaching according to the child's response and level of attention
  • FOR LONG TERM LEARNING
    • Focus on rituals, imitation, and repetition of information in the form of words and actions to hold the child's attention
    • Use reinforcement as opportunity for children to achieve permanence of learning through practice
    • Employ the teaching methods of gaming and modeling as a means by which children can learn about the world and test their ideas over time
    • Parent's act as role models because their values and beliefs serve to reinforce a healthy behavior
  • Early Childhood (3-5 years old) - Initiative vs. Guilt
    Psychosocial stage
  • EARLY CHILDHOOD
    • Uses symbols to represent something
    • Recalls past experiences, anticipates future events
    • Can classify objects, vague understanding of their relationships
    • Still egocentric
    • Thinking remain literal and concrete
  • Precausal Thinking
    To describe the way in which preoperational children use their own existing ideas or views, to explain cause-and-effect relationships. People can make things happen but unaware of causation as a result of invisible physical and mechanical forces
  • Animistic Thinking
    Tendency to endow inanimate objects with life and consciousness
  • Artificialism
    Refers to the belief that environmental characteristics can be attributed to human actions or interventions
  • Transductive Reasoning
    A child fails to understand the true relationships between cause and effect
  • Early childhood
    • Very curious (focuses on whys? unconcerned with how?)
    • Fantasy and reality are not well differentiated
    • Limited sense of time but understands the timing of familiar events
    • Sexual identity
    • Fear of body mutilation and pain
    • Egocentric causation - belief that illness is caused by their own transgressions
    • Takes task for the sake of being involved and on the move
    • Excess of energy and the desire to dominate may lead to frustration
    • Interacts with playmates
    • Role play is typical of this stage
  • Teaching strategies for early childhood
    • Allow to express their fears openly
    • Choose words carefully in describing a procedure
  • FOR SHORT TERM LEARNING early childhood

    • Provide physical and visual stimuli
    • Teaching sessions no more than 15 minutes, schedule must be sequential at close intervals
    • Relate information needs to activities
    • Encourage to participate in selecting between a limited number of teaching-learning options
    • Arrange small group sessions
    • Give praise and approval
    • Give tangible rewards
    • Allow to manipulate equipment
    • Use story books to emphasize humanity of health care personnel
  • FOR LONG TERM THINKING
    • Enlist a help of parents who can play a vital role in modeling a variety of healthy habits
    • Reinforce positive health behaviors and the acquisition of specific skills
  • Middle to late childhood in concrete operations stage
    • Learning is approached with enthusiastic anticipation
    • Logical, rational, reason inductively and deductively
    • Can think more objectively, listen to others
    • Use questioning selectively
    • Understand cause and effect in a concrete way
    • Clings on to cherished beliefs
    • Can concentrate on extended periods, can tolerate delayed gratification
    • Understand time, oriented to past and present, have some grasp and interest in the future
  • Syllogistic Reasoning
    Can consider 2 premises and draw a logical conclusion from them
  • Causal Thinking
    Can incorporate the understanding of invisible physical and mechanical forces
  • Tangible rewards
    • Allow to manipulate equipment
    • Use story books to emphasize humanity of health care personnel
  • For long term thinking
    1. Enlist help of parents who can play a vital role in modeling a variety of healthy habits
    2. Reinforce positive health behaviors and the acquisition of specific skills
  • Middle and late childhood
    Approximate age 6-11 years of age
  • Cognitive stage
    Concrete operations
  • Psychosocial stage
    Industry vs. Inferiority
  • Learning in middle and late childhood
    • Approached with enthusiastic anticipation
    • Logical, rational, reason inductively and deductively
    • Can think more objectively, listen to others
    • Use questioning selectively
    • Syllogistic reasoning - can consider 2 premises and draw a logical conclusion from them
    • Understand cause and effect in a concrete way
    • Clings on to cherished beliefs
    • Can concentrate on extended periods, can tolerate delayed gratification
    • Understand time, oriented to past and present, have some grasp and interest in the future
    • Causal thinking - can incorporate the idea that illness is related to cause and effect
    • Gain awareness on their unique talents and special qualities
    • School environment facilitates their development of a sense of responsibility and reliability
  • Fears in middle and late childhood
    • Failure of being left out of groups, illness and disability
  • Adolescence
    12-19 years of age