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Cards (216)
Every
measurement
or quantity has a
unit
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Units
Meters
for distance
Seconds
for time
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Prefixes
Used for very
big
or very
small numbers
Generally go
up
or
down
in
thousands
times
1,000
Divide
by a
th000
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Centimeters and decimeters are
exceptions
to the prefix rule
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Converting units
1. Think do I want a
bigger
number multiplied by the
conversion factor
or a
smaller
number
2. If smaller,
divide
by the conversion factor
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Prefixes in standard form
Bigger than a meter:
Positive
power on 10
Smaller than a meter:
Negative
power on 10
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Force
Any push or pull
Can be contact forces (
physically touching
) or non-contact (like
magnetism
,
electrostatic
,
gravity
)
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Representing forces
With vectors (arrows showing
direction
and
magnitude
)
Magnitude
is the size of the force, indicated by
length
of arrow
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Finding resultant force
1. Technically add the
vectors
2. If in
opposite
directions, one must be
negative
3. If at right angles, use
Pythagoras
or
trigonometry
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Balanced forces
Forces
add up
to
zero
Object will not
accelerate
, stays at
constant velocity
(which could be zero)
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Scalar
Measurement or quantity with
magnitude
but
no direction
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Vector
Measurement or quantity with both
magnitude
and
direction
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Weight
Force
due to
gravity
acting on an object
Calculated as
mass
*
gravitational field strength
(
9.8 N/kg
or
10 N/kg
)
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To lift an object upwards at constant speed, the
upward
force must equal its
weight
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Work done
Energy
transferred by a
force
Calculated as
force
*
distance
moved
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Gravitational potential energy
Energy
gained when an object is
lifted
Calculated as mass *
gravitational field strength
*
height
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Moment
Turning force
Calculated as
force
*
perpendicular distance
to
pivot
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If
clockwise
and
anticlockwise
moments are balanced, the object will not
turn
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Gears
Application
of
moments
to
increase
the
moment
produced
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Speed and velocity
Measured in
m/s
Velocity has
direction
(can be
positive
or
negative
)
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Calculating speed and velocity
1.
Speed
=
distance
/
time
2.
Velocity
=
displacement
/
time
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Speed/velocity time graph
Gradient =
acceleration
(
m/s^2
)
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Acceleration due to gravity is
9.8
m/s^2
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Distance from speed/velocity time graph
Area under the graph
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Newton's equations of motion
Used to predict an object's motion when
accelerating
Involve variables:
displacement
,
initial
velocity,
final
velocity,
acceleration
,
time
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Newton's first law
If no
resultant
force, motion is
constant
(no change in
velocity
)
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Inertia
Tendency for an object's motion to stay constant unless acted on by a resultant force
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Newton's second law
Force
=
mass
*
acceleration
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Proving Newton's second law
1. Use a
trolley
on a track, pulled by weights over a
pulley
2. Measure
acceleration
with
light gates
3. Plot
force
vs
acceleration
graph, should be
straight line
through origin
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Newton's third law
For every
action
force, there is an
equal
and
opposite
reaction force
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Thinking distance
Distance
travelled before reacting
to something
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Doubling speed
Quadruples braking distance
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Momentum
Measure
of how
hard
it is to
stop
something
Calculated as
mass
*
velocity
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In a
collision
, total
momentum
is always
conserved
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Force and momentum
Force
=
rate
of
change
of
momentum
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Energy
Cannot be
created
or
destroyed
, only
converted
between
different stores
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Energy stores
Kinetic
energy
Gravitational potential
energy
Elastic potential
energy
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Every
measurement
or quantity has a
unit
View source
Kinetic energy
Calculated as
1/2
*
mass
*
velocity^2
View source
Units
Meters
for distance
Seconds
for time
View source
See all 216 cards
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