Physics

    Cards (216)

    • Every measurement or quantity has a unit
    • Units
      • Meters for distance
      • Seconds for time
    • Prefixes
      • Used for very big or very small numbers
      • Generally go up or down in thousands times 1,000
      • Divide by a th000
    • Centimeters and decimeters are exceptions to the prefix rule
    • Converting units
      1. Think do I want a bigger number multiplied by the conversion factor or a smaller number
      2. If smaller, divide by the conversion factor
    • Prefixes in standard form
      • Bigger than a meter: Positive power on 10
      • Smaller than a meter: Negative power on 10
    • Force
      • Any push or pull
      • Can be contact forces (physically touching) or non-contact (like magnetism, electrostatic, gravity)
    • Representing forces
      • With vectors (arrows showing direction and magnitude)
      • Magnitude is the size of the force, indicated by length of arrow
    • Finding resultant force
      1. Technically add the vectors
      2. If in opposite directions, one must be negative
      3. If at right angles, use Pythagoras or trigonometry
    • Balanced forces
      • Forces add up to zero
      • Object will not accelerate, stays at constant velocity (which could be zero)
    • Scalar
      Measurement or quantity with magnitude but no direction
    • Vector
      Measurement or quantity with both magnitude and direction
    • Weight
      • Force due to gravity acting on an object
      • Calculated as mass * gravitational field strength (9.8 N/kg or 10 N/kg)
    • To lift an object upwards at constant speed, the upward force must equal its weight
    • Work done
      • Energy transferred by a force
      • Calculated as force * distance moved
    • Gravitational potential energy
      • Energy gained when an object is lifted
      • Calculated as mass * gravitational field strength * height
    • Moment
      • Turning force
      • Calculated as force * perpendicular distance to pivot
    • If clockwise and anticlockwise moments are balanced, the object will not turn
    • Gears
      Application of moments to increase the moment produced
    • Speed and velocity
      • Measured in m/s
      • Velocity has direction (can be positive or negative)
    • Calculating speed and velocity
      1. Speed = distance / time
      2. Velocity = displacement / time
    • Speed/velocity time graph
      Gradient = acceleration (m/s^2)
    • Acceleration due to gravity is 9.8 m/s^2
    • Distance from speed/velocity time graph
      Area under the graph
    • Newton's equations of motion
      • Used to predict an object's motion when accelerating
      • Involve variables: displacement, initial velocity, final velocity, acceleration, time
    • Newton's first law
      If no resultant force, motion is constant (no change in velocity)
    • Inertia
      Tendency for an object's motion to stay constant unless acted on by a resultant force
    • Newton's second law
      Force = mass * acceleration
    • Proving Newton's second law
      1. Use a trolley on a track, pulled by weights over a pulley
      2. Measure acceleration with light gates
      3. Plot force vs acceleration graph, should be straight line through origin
    • Newton's third law
      For every action force, there is an equal and opposite reaction force
    • Thinking distance
      Distance travelled before reacting to something
    • Doubling speed
      Quadruples braking distance
    • Momentum
      • Measure of how hard it is to stop something
      • Calculated as mass * velocity
    • In a collision, total momentum is always conserved
    • Force and momentum
      Force = rate of change of momentum
    • Energy
      Cannot be created or destroyed, only converted between different stores
    • Energy stores
      • Kinetic energy
      • Gravitational potential energy
      • Elastic potential energy
    • Every measurement or quantity has a unit
    • Kinetic energy
      Calculated as 1/2 * mass * velocity^2
    • Units
      • Meters for distance
      • Seconds for time
    See similar decks