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Cards (216)
Every
measurement
or quantity has a
unit
Units
Meters
for distance
Seconds
for time
Prefixes
Used for very
big
or very
small numbers
Generally go
up
or
down
in
thousands
times
1,000
Divide
by a
th000
Centimeters and decimeters are
exceptions
to the prefix rule
Converting units
1. Think do I want a
bigger
number multiplied by the
conversion factor
or a
smaller
number
2. If smaller,
divide
by the conversion factor
Prefixes in standard form
Bigger than a meter:
Positive
power on 10
Smaller than a meter:
Negative
power on 10
Force
Any push or pull
Can be contact forces (
physically touching
) or non-contact (like
magnetism
,
electrostatic
,
gravity
)
Representing forces
With vectors (arrows showing
direction
and
magnitude
)
Magnitude
is the size of the force, indicated by
length
of arrow
Finding resultant force
1. Technically add the
vectors
2. If in
opposite
directions, one must be
negative
3. If at right angles, use
Pythagoras
or
trigonometry
Balanced forces
Forces
add up
to
zero
Object will not
accelerate
, stays at
constant velocity
(which could be zero)
Scalar
Measurement or quantity with
magnitude
but
no direction
Vector
Measurement or quantity with both
magnitude
and
direction
Weight
Force
due to
gravity
acting on an object
Calculated as
mass
*
gravitational field strength
(
9.8 N/kg
or
10 N/kg
)
To lift an object upwards at constant speed, the
upward
force must equal its
weight
Work done
Energy
transferred by a
force
Calculated as
force
*
distance
moved
Gravitational potential energy
Energy
gained when an object is
lifted
Calculated as mass *
gravitational field strength
*
height
Moment
Turning force
Calculated as
force
*
perpendicular distance
to
pivot
If
clockwise
and
anticlockwise
moments are balanced, the object will not
turn
Gears
Application
of
moments
to
increase
the
moment
produced
Speed and velocity
Measured in
m/s
Velocity has
direction
(can be
positive
or
negative
)
Calculating speed and velocity
1.
Speed
=
distance
/
time
2.
Velocity
=
displacement
/
time
Speed/velocity time graph
Gradient =
acceleration
(
m/s^2
)
Acceleration due to gravity is
9.8
m/s^2
Distance from speed/velocity time graph
Area under the graph
Newton's equations of motion
Used to predict an object's motion when
accelerating
Involve variables:
displacement
,
initial
velocity,
final
velocity,
acceleration
,
time
Newton's first law
If no
resultant
force, motion is
constant
(no change in
velocity
)
Inertia
Tendency for an object's motion to stay constant unless acted on by a resultant force
Newton's second law
Force
=
mass
*
acceleration
Proving Newton's second law
1. Use a
trolley
on a track, pulled by weights over a
pulley
2. Measure
acceleration
with
light gates
3. Plot
force
vs
acceleration
graph, should be
straight line
through origin
Newton's third law
For every
action
force, there is an
equal
and
opposite
reaction force
Thinking distance
Distance
travelled before reacting
to something
Doubling speed
Quadruples braking distance
Momentum
Measure
of how
hard
it is to
stop
something
Calculated as
mass
*
velocity
In a
collision
, total
momentum
is always
conserved
Force and momentum
Force
=
rate
of
change
of
momentum
Energy
Cannot be
created
or
destroyed
, only
converted
between
different stores
Energy stores
Kinetic
energy
Gravitational potential
energy
Elastic potential
energy
Every
measurement
or quantity has a
unit
Kinetic energy
Calculated as
1/2
*
mass
*
velocity^2
Units
Meters
for distance
Seconds
for time
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