Unit used to measure the intensity or loudness of sound
Waveforms
Pleasant sound has a regular wave pattern that is repeated over and over
Noise has irregular waves that do not have a repeated pattern
Sound
Described in terms of frequency (or pitch) and amplitude (or loudness)
Frequency
Measure of how many vibrations occur in one second, measured in Hertz (Hz)
Frequency ranges
Optimally people can hear from 20 Hz to 20,000 Hz (20 kHz)
Sounds below 20 Hz are infrasonic
Sounds above 20 kHz are ultrasonic
Amplitude
The maximum displacement of a wave from an equilibrium position, relates to how loud a sound is
Default system sounds
MACINTOSH - Chu Toy, Glass, indigo, Laugh, Simple Beep
WINDOWS PC - ding.wav, chimes.wav, logoff.wav, start.wav
Analogue audio
An electronic signal that carries information of sound as continuous fluctuating voltage value
Digitizing
1. The process of converting an analog signal to a digital one
2. Sound is recorded by making a measurement of the amplitude
3. The act of taking the measurement is called "sampling" and each measurement is called a "sample point"
Recording audio files on PC
1. Microphone: connect microphone to microphone port and record using sound recorder
2. CD-ROM Drive: move music files from CD to hard drive or play CD and record using sound recorder
3. Line-in: press play on audio source connected to computer's audio line-in socket, record using sound recorder
Digital audio
Representation of sound stored in the form of sample points
Quality depends on sampling rate (number of sample points per second)
MIDI
Popular format when audio is required to be put on a website
MIDI keyboard used to simplify creation of music scores
MIDI sequencer software lets us record and edit MIDI data like a word processor
Audio formats
MIDI: *.MID, *.KAR, *.MIDI, *.SMF
WINDOWS: *.WAV
MACINTOSH: *.AIFF
UNIX: *.AU
REALAUDIO: *.RA
MPEG3: *.MP3
Decibel levels and associated sounds
40 - Raindrops
60 - Normal conversation
85 - busy city traffic
90 - hair dryer
105- rock concerts
110 - chain saws
115 - iPad at peak volume
120 - Jack hammers
140- gunshot/fireworks
85 DECIBELS FOR 8 HOURS A DAY
Video
The moving picture, accompanied by sound such as a picture in television
Digital video
Useful in multimedia application for showing real life objects
Video
Excellent tool for delivering multimedia
Places the highest performance demand on computer and its memory and storage
Analogue Video
Video information that is stored using television video signals, film, videotape or other non-computer media
Each frame is represented by a fluctuating voltage signal known as an analogue wave form or composite video
Compositeanalogue video
Has all the video components: brightness, color and synchronization
Then combined into one signal for delivery
Example: traditional television signal
Progressive scan
Used in computer monitors and digital televisions
Displays all the horizontal lines of a picture at one time as a single frame
Interlaced scan
Used in standard television formats
Displays only half of the horizontal lines at a time (the first field, containing the odd-numbered lines, is displayed, followed by the second field, containing the even-numbered lines)
National Television Standards Committee (NTSC)
Standards for coding information into an electronic signal, to make a TV picture
US, Japan
Amplitude modulation
Frame of video: 525 vertical scan lines
30 frames per second
PAL
Phase Alternate Line
Europe, Australia, South Africa
625 scan lines
25 frames per second
SECAM
SequentialColor and Memory
France, Russia
Also 625-line, 25 frames per sec, interlaced
High Definition Television - HDTV
Advanced Television Systems Committee (ATSC, www.atsc.org)
Six video formats (resolution & frame rate combinations)
16:9 aspect ratio (width:height ratio)
1080 x 1920-pixels or 720 x 1280-pixels
24, 30, 60 frames/sec
File Size and Formats
New high-definition televisions (HDTV) are capable of resolutions up to 1920×1080p60, ─ 1920 pixels per scan line by 1080 scan lines, progressive, at 60 frames per second
A standard full screen resolution is 640x480 pixels but to safe storing space a video with 320x240 for a computer display is still acceptable
File size in digitized video which included still images
Television and movies play at 30 fps but acceptable playback can be achieved with 15 fps
Video Compression
Lossless compression: Preserves the exact image throughout the compression and decompression process
Lossy compression: Eliminates some of the data in the image and therefore provides greater compression ratios than lossless compression
Digitalizing Video
Video is simply moving pictures
Digitized video can be edited more easily
Digitized video files can be extremely large
Digital video is often used to capture content from movies and television to be used in multimedia
Video File Formats
AVI Format (.avi): Developed by Microsoft, supported by Apple QuickTime Player, Microsoft Windows Media Player, VideoLAN VLC media player
Quicktime Format (.mov): Developed by Apple, common for internet, saving movie and video files
MP4 Format (.mp4): Mostly used to store audio and visual streams online, most commonly those defined by MPEG, can be played on Apple QuickTime Player or other movie players
Special Effects
Transitions: Such as fading, wiping, splatters, scrolling, stipple and many more are available by simply dragging and dropping that transition between the two video clips
Chroma Key: The ability to superimpose one clip over another, the technique of green screening is identical except that the color green is used for the screen and later digitally removed
Authoring for Multimedia Functionality
The concept of interactive design and the considerations to take to make it effective
Features of Authoring Tools
Editing Features
Organizing Features
Visual programming with icons or objects
Programming with a scripting language
Document Development tools
Internet Playability
Cross-Platform Capability
Playback Features
Most authoring environment and packages exhibit capabilities to create edit and transform different kinds of media that they support
Organizing features
The process of design and production of multimedia involve navigation diagrams or storyboarding
Visual programming with icons or objects
Simplest and easiest authoring process, e.g. clicking on an icon to play a sound
Programming with a scripting language
Authoring software offers the ability to write scripts for software to build features that are not supported by the software itself, e.g. computational tasks, sensing user input and responding, character creation, animation
Document Development tools
Offer direct importing of pre-formatted text, indexing facilities, complex text search mechanisms, hypertext linking tools
Internet Playability
Authoring systems typically provide a means to convert their output so that it can be delivered within the context of HTML or DHTML
Cross-Platform Capability
Some authoring programs are available on several platforms and provide tools for transforming and converting files and programs from one to the other