What does the media industry mainly deal with? Communicating information
Traditional media is the part of the media industry which existed before computers and the internet.
Traditional media(film)= Video for cinemareleases and home video, It includes audio, animation and special effects, It has evolved to include streaming services
Traditional media (television) = Live and pre-recorded content for broadcast.
It has evolved to broadcast via satellites and streamingservices.
Traditional media (radio) = It includes live and pre-recorded audio, often available as a podcast
Interactive media = information kiosks, interactive presentations and websites
Media products are anything created or used by the media industry
Video = Video is moving images, often with audio, historically video was stored on film and magnetic tape but now physical media is stored in hard drives.
Audio = Audio is a recording of sounds, popular audios include podcasts and audiobooks
Music= Music is recordings of instrumental and vocal sounds
Animation= The illusion of movement form a series of still images, Animation can be 2d, stop motion and 3d
Special effects = used to create scenes which are difficult to do for real.
digital imaging and graphics = photographs can be edited digitally and original graphics can be created
Media products = Audio, Video, Special effects, digital imaging, animation and music
More types of Media products = Social media, Digital games, Comics and graphic novels, Websites, multimedia, ebooks, AR and VR
Each media sector uses a range of products and loads overlap.
Main products used (film)= Video, sound, music, animation, special effects
Main products used (Television)= video, music, audio, special effects, animation,
Main products used (radio)= Audio, music
Main products used (print publishing)= websites, comics
Main products used (computer games)= Video, audio, music, animation , Ar/Vr , Special effects.
Main products used (Interactive media) = audio, video, animation, multimedia
Main products used (Internet)= Video, audio, social media, websites, multimedia.
Main products used (digital publishing)= ebooks, audio, websites, digital imaging and graphics
Digital technology caused some traditional media products to evolve. evolution happens as technology advances
The people with creative roles work with ideas
genre = style or category of a product, every genre has it own way of doing things.
Purpose of media products
promote
educate
inform
influence
entertain
post production
Creative director
campaign manager
production manager
sound editor
video editor
web developer (maintaining)
pre production
Creativedirector
campaign manager
production manager
script writer
content creator
web designer
Production
Creativedirector
campaign manager
production manager
director
copy writer
animator
photographer
Camera operator
programmer
audio technician
web designer( collaborating with web developer)
Senior roles
Campaign manager
Creative director
director
editor
production manager
Creative roles
animator
copy writer
script writer
content creator
graphic designer
Illustrator
photographer
web designer
Technical roles
Camera operator
programmer
sound editor
audio technician
Video editor
web developer
Traditional Media
Film
Television
Print publishing
Radio
New media
Computer games
Internet
Digital publishing
Interactive media
Tone = The overall feeling or mood created by the words used.
The tone is affected whether formal or informal language is used.
informal language may be used for fun products while formal language may be used for more high-end luxury products.
Visual representation = Images used to communicate the product's message