aggression

Cards (31)

  • the role of the limbic system
    • network of structures including the amygdala, hippocampus & hypothalamus
    • amygdala - emotional centre - reactivity of amygdala important predictor of aggressive behaviour
    • hippocampus - forms long term memories - compare to past experiences
  • evaluation of limbic system
    • support for amygdala - amygdalectomy reduces aggression in previously violent individuals - however side effects include loss of emotion & enthusiasm - doesn’t directly cause but is involved with aggression
    • support for hippocampus - MRI scans of violent offenders that were caught had different sized hippocampus - may have impaired ability of hippocampus & amygdala to work together leading to impulsive aggression
  • the role of serotonin
    • widespread inhibitory effect
    • normal levels inhibits the firing of the amygdala
    • low levels remove this inhibitory effect so less able to control impulsive aggressive behaviour
  • evaluation of role of serotonin
    • support - monkeys fed a diet high in tryptophan (increases serotonin levels) showed a decrease in aggression levels - monkeys fed diet low in tryptophan showed increased aggression
    antipsychotic drugs that raise serotonin levels reduced impulsive aggression
  • the role of testosterone
    • aggression higher in males than females so attention on the androgen group of hormones
    • basal model of testosterone - the more testosterone a person produces the more competitive and dominant they will become
    dual hormone hypothesis - high cortisol = low testosterone
  • evaluation of the role of testosterone
    • supporting evidence - measured testosterone in saliva of criminals - those with highest levels had history of violent crime
    • gender bias - most studies focussed on males & ignored females - testosterone could make women act nicer rather than aggressively - promotes status seeking behaviours
  • genetic factors - MAOA gene
    aggressive behaviour must be inherited
    • adoption, twin & family studies
    • MAOA regulates metabolism of serotonin - defective MAOA gene leads to low levels of serotonin = more difficult to inhibit emotional responses from amygdala leading to impulsive aggression
  • evaluation of MAOA gene
    support - found defective MAOA gene in dutch family with history of male violence
    • supporting evidence - disabled MAOA gene in mice & males became highly aggressive - restoring the gene returned mice to normal state
    • however cannot extrapolate
    • biologically reductionist - ignores environmental factors - bandura & bobo doll
    • biologically determinist - argues we are pre-programmed to be aggressive & have no free will over our aggression - negative implications for legal system
  • ethological explanation
    • main function of aggression is adaptive
    • fights between same species i rarely result in physical damage - consist of ‘ritual’ signs & signals - excessive harm would damage species as a whole
    • all members of same species have stereotyped behaviours known as fixed action patterns (FAPs)
    • FAPs produced by inbuilt neural mechanism known as Innate Releasing Mechanism (IRM)
    • FAPs triggered by sign stimulus
    • e.g male stickleback fish
  • what are the 6 main features of FAPs
    S - stereotyped
    U - universal
    U - unaffected by learning
    B - ballistic
    S - single purpose
    S - specific triggers
  • evaluation of ethological explanation
    • supporting evidence - male stickleback fish
    • lack generalisability to humans - fail to acknowledge flexibility of human behaviour - we have ability to adapt so behaviour is not ‘fixed’
    • idea of behaviour patterns being ‘fixed’ been criticised - learning & experience interacts with innate factors to produce variations in behaviour - differ in durations of behaviours - replace term with ‘behaviour pattern’
    • idea of avoiding unnecessary harm also criticised - male lions kill off other males cubs & male chimpanzees kill members of another group
  • evolutionary explanation
    • aggression evolved as help to solve challenges
    • aggression adaptive - solve conflicts e.g defending resources & eliminating rivals
    • sexual competition - males compete with other males (intra-sexual) - successful one would have increased social status & protected mate - pass on their aggressive genes to offspring
    • sexual jealousy - result of paternal uncertainty - always at risk of cuckoldry - use violence or threats to prevent female from straying
  • evaluation of evolutionary explanation
    • offers plausible account of gender differences in aggression - female with offspring motivated to be less aggressive as would put her & offspring at risk
    • gender differences may be explained by socialisation - more likely to physically punish boys increasing male violence
    deterministic
    • gender biased - alpha bias - exaggerate differences between males & females - found equal rates of aggressive assaults in families by women as there were by men
  • frustration-aggression
    • argues frustration always leads to some form of aggression
    catharsis - releasing strong or repressed emotions to produce relief
    • not getting something we want creates an aggressive drive leading to aggressive behaviour
    displacement - aggression not always expressed directly against the source for 3 reasons: source may be abstract (e.g economy), too powerful & we risk punishment or unavailable at the time
  • evaluation of frustration-aggression
    • supporting evidence - when swedish football teams performed worse than expected, more objects were thrown onto pitch
    • evidence to suggest not all aggression rises from frustration - frustration only one of a large number of unpleasant experiences - as temp increased in baseball games, pitcher’s aggression would also increase - led to revised frustration-aggression hypothesis
    • evidence against catharsis - aggression likely to lead to more rather than less aggression in future - aggressive behaviour kept aggressive thoughts & feelings in memory
  • social learning theory
    • learning through observation & imitation
    • vicarious reinforcement
    • mediational processes
    • self-efficacy - if aggression is successful then the child has more confidence - may turn to aggressive to resolve conflicts in the future
  • evaluation of social learning
    • support from bandura
    scientific - however mediational processes not observable
    practical applications - led to a watershed for TV
  • de-individuation
    • a psychological state in which an individual loses their personal identity & takes the identity of the social group
    • frees the individual from their moral responsibility & social norms
    • factors contributing e.g anonymity, shared responsibility & intoxication
    • less fear of negative consequences in crowds & a reduced sense of guilty
  • evaluation of de-individuation
    • support from zimbardo hooded electric shock study - groups of 4 female undergrads asked to deliver electric shocks to another student - 1/2 ppts wore hoods & 1/2 wore normal clothes - ppts in de-individuated condition shocked ppt twice as long
    • support from children on halloween - far more likely to steal money & sweets when they wore costumes & were in large groups
    • de-individuation can lead to pro-social behaviour - shocked less than control group when dressed in nurse uniforms
  • dispositional explanation - importation model
    institutional aggression a result of personal traits that prisoners bring with them into prison
    prisoners are not ‘blank slates’
    • may come into prison with characteristics increasing their chances of violent behaviour e.g impulsivity
    pre-prison gang membership is an important predictor of institutional aggression
  • evaluation of dispositional explanation
    practical applications - isolating known gang members in special management unit reduced rates of serious assault by 50%
    criticising evidence - found gang members no more likely than other inmates to be violent suggesting aggressive tendencies not always ‘imported’
  • situational explanation - deprivation model
    institutional aggression a result of the prison environment - result of stressful & oppressive conditions & the deprivations of prisoners
    • deprivations:
    liberty - loss of freedom
    autonomy - no independence
    goods & services - lose access to material possessions
    heterosexual relationships - reduced self worth from lack of female company
    security - fear for their safety
  • evaluation of situational explanation
    practical applications - set up units that are less claustrophobic, have music & lower temp - virtually eradicated assaults
    • however analysis of 2 prisons in mississippi that allowed conjugal visits found no link between these visits & reduced aggressive behaviour
  • research into effects of computer games on aggression
    • experimental research - lab experiment - students play either violent computer game or non violent game before asked to deliver blasts of white noise at chosen volumes - those played violent game selected higher noise levels
    correlational study - interviews with juvenile offenders - offenders aggressive behaviour correlated with how often they played violent games
    • meta-analysis - violent video game use linked to increase in aggression & pro social games linked to pro social behaviour
  • evaluation of research into computer games & aggression
    high control over variables
    correlational no cause & effect
    practical applications - can encourage people to play specific types of games to increase pro-social behaviour
    • not measured real life aggression - administering noise blasts in place of real aggression which is very different & no fear of retaliation
  • desensitisaction
    repeated exposure to media violence removes the anxiety that normally inhibits aggressive behaviour
    • normally experience physiological arousal associated with sympathetic nervous system - repeated exposure leads to gradually less arousal so more likely
    to respond aggressively
  • evaluation of desensitisation
    • supporting evidence - ppts who reported regularly viewing violent media showed lower levels of arousal - low arousal correlates with unprovoked aggression in noise blast task
    • however doesn’t measure real life aggression - noise blasts very different to real aggression - furthermore correlation has no cause & effect
  • disinhibition
    • violent media undermines & loosens social constraints that normally inhibits aggressive behaviour
    • normally view violence as socially unacceptable
    • exposure to violent media can change these standards, creating new social norms
    • aggressive behaviour often made to appear normative & justified
  • evaluation of disinhibition
    • support - ppts who watched a film depicting aggression as vengeance gave more electric shocks of longer duration - vengeance seen as a justification
    • however depends on other factors - children growing up with strong norms against violence unlikely to experience sufficient disinhibition whereas stronger for children who experience physical punishment
  • cognitive priming
    • temporary increase in accessibility of thoughts & ideas
    • exposure to violent media activates thoughts or ideas about violence which activate other aggressive thoughts
    • these thoughts more readily available
    • more likely to act aggressively in a situation of conflict shortly after
    temporarily increases aggression
  • evaluation of cognitive priming
    • support - undergrads watched 15 min segment of violent film - faster reaction time to aggressive words than those who watched non-violent film