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Cards (126)
Force
Any
push
or
pull
Types of forces
Contact
forces (when objects are physically touching)
Non-contact
forces (like magnetism, electrostatic forces, gravity)
Contact forces
Normal contact force (pushing a door),
friction
,
air resistance
, tension
Representing
forces
Vectors
- an arrow that shows the direction and
magnitude
of the force
Finding resultant force
1. Technically adding the
vectors
2. If forces are in
opposite
directions, one must be
negative
3. If vectors are at right angles, use
Pythagoras
or
trigonometry
Balanced forces
Forces add up to zero, object will not
accelerate
but may still be moving at
constant
velocity
Scalar
Quantity with
magnitude
but
no
direction
Vector
Quantity with both
magnitude
and
direction
Scalar
quantities
Distance
,
speed
, mass, weight
Vector quantities
Displacement,
velocity
,
acceleration
, force
Weight
Force due to
gravity
acting on an object, calculated as mass x
gravitational field strength
1
kg of mass on Earth has a weight of
10
N
Lifting an object at constant speed
Lifting force
must equal the
weight
of the object
Work done
Energy transferred by a
force
, calculated as force x
distance
moved
Gravitational potential energy
Energy gained when an object is lifted, calculated as mass x
gravitational field strength
x
height
Hooke's law
Force = spring constant x
extension
, for
elastic
objects
Energy stored in a spring
Equal to
1/2
x spring
constant
x (extension)^2
Moment
Turning force
, equal to force x
perpendicular distance
to pivot
Balanced
moments
mean an object will not
turn
Pressure
Force
per unit area, calculated as
force
/ area
Pressure in liquids
Pressure =
depth
x density x
gravitational field strength
Gas pressure
Due to collisions of
gas
particles with surfaces, increased by adding more
gas
, reducing volume, or increasing temperature
Atmospheric pressure
decreases
with
increasing
altitude
Speed and velocity
Speed is
scalar
, velocity is
vector
Acceleration
Rate of change of
velocity
, calculated as change in
velocity
/ time
Acceleration due to gravity is
9.8
m/s^2
Equations of motion
Relate displacement, initial
velocity
, final
velocity
, acceleration, and time
Newton's first law
An object's
motion
is constant if the resultant force is
zero
Newton's second law
Resultant force =
mass
x
acceleration
Newton's third law
For every
action
force, there is an
equal
and opposite reaction force
Thinking distance
Distance travelled before reacting to a
stimulus
, proportional to
speed
Braking distance
Distance
travelled
while
braking
, proportional to speed^2
Momentum
Mass
x velocity, a
vector
quantity
Momentum
is conserved in collisions, but
kinetic
energy is not always conserved
Doubling
your
speed
Quadruples
your
braking distance
Kinetic energy is equal to
half MV squared
Tripling your speed
Kinetic energy
goes up by time
9
Kinetic energy going up by time 9
Braking distance
also goes up by time 9
Factors affecting thinking distance
Distractions
Alcohol
Drugs
Factors affecting braking distance
Condition of
brakes
Tires
Road
Weather
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