Physics paper 2

Cards (126)

  • Force
    Any push or pull
  • Types of forces
    • Contact forces (when objects are physically touching)
    • Non-contact forces (like magnetism, electrostatic forces, gravity)
  • Contact forces
    Normal contact force (pushing a door), friction, air resistance, tension
  • Representing forces
    Vectors - an arrow that shows the direction and magnitude of the force
  • Finding resultant force
    1. Technically adding the vectors
    2. If forces are in opposite directions, one must be negative
    3. If vectors are at right angles, use Pythagoras or trigonometry
  • Balanced forces
    Forces add up to zero, object will not accelerate but may still be moving at constant velocity
  • Scalar
    Quantity with magnitude but no direction
  • Vector
    Quantity with both magnitude and direction
  • Scalar quantities

    • Distance, speed, mass, weight
  • Vector quantities
    • Displacement, velocity, acceleration, force
  • Weight
    Force due to gravity acting on an object, calculated as mass x gravitational field strength
  • 1 kg of mass on Earth has a weight of 10 N
  • Lifting an object at constant speed
    Lifting force must equal the weight of the object
  • Work done
    Energy transferred by a force, calculated as force x distance moved
  • Gravitational potential energy
    Energy gained when an object is lifted, calculated as mass x gravitational field strength x height
  • Hooke's law
    Force = spring constant x extension, for elastic objects
  • Energy stored in a spring
    Equal to 1/2 x spring constant x (extension)^2
  • Moment
    Turning force, equal to force x perpendicular distance to pivot
  • Balanced moments mean an object will not turn
  • Pressure
    Force per unit area, calculated as force / area
  • Pressure in liquids
    Pressure = depth x density x gravitational field strength
  • Gas pressure
    Due to collisions of gas particles with surfaces, increased by adding more gas, reducing volume, or increasing temperature
  • Atmospheric pressure decreases with increasing altitude
  • Speed and velocity
    Speed is scalar, velocity is vector
  • Acceleration
    Rate of change of velocity, calculated as change in velocity / time
  • Acceleration due to gravity is 9.8 m/s^2
  • Equations of motion
    Relate displacement, initial velocity, final velocity, acceleration, and time
  • Newton's first law
    An object's motion is constant if the resultant force is zero
  • Newton's second law
    Resultant force = mass x acceleration
  • Newton's third law
    For every action force, there is an equal and opposite reaction force
  • Thinking distance
    Distance travelled before reacting to a stimulus, proportional to speed
  • Braking distance
    Distance travelled while braking, proportional to speed^2
  • Momentum
    Mass x velocity, a vector quantity
  • Momentum is conserved in collisions, but kinetic energy is not always conserved
  • Doubling your speed
    Quadruples your braking distance
  • Kinetic energy is equal to half MV squared
  • Tripling your speed
    Kinetic energy goes up by time 9
  • Kinetic energy going up by time 9
    Braking distance also goes up by time 9
  • Factors affecting thinking distance
    • Distractions
    • Alcohol
    • Drugs
  • Factors affecting braking distance
    • Condition of brakes
    • Tires
    • Road
    • Weather