Emtech

Cards (62)

  • Information and Communication Technologies (ICT)

    Deals with the use of different communication technologies such as mobile phones, telephone, Internet, etc. to locate, save, send and edit information
  • Web 1.0
    Web pages were static. Static (also known as flat page or stationary page) in the sense that the page is "as is" and cannot be manipulated by the user
  • Web 2.0: Dynamic Web Pages
    Web 2.0 allows users to interact with the page: instead of just reading a page, the user may be able to comment or create a user account
  • Web 2.0 Features
    • Folksonomy
    • Rich User Experience
    • Long Tail
    • User Participation
    • Software as a Service
    • Mass Participation
  • Folksonomy
    Allows users to categorize and classify/arrange information using freely chosen keywords (e.g. tagging)
  • Rich User Experience
    Content is dynamic and is responsive to user's input
  • Long Tail
    Synonymous to subscribing to a data plan that charges you for the amount of time
  • User Participation
    Can place a content of their own by means of comment, reviews, and evaluation
  • Software as a Service
    Users will subscribe to a software only when needed rather than purchasing them
  • Mass Participation
    Diverse information sharing through universal web access
  • Web 3.0 and the Semantic Web
    The third generation of the World Wide Web, open to everyone (with a bottom-up design), and built on top of blockchain technologies and developments in the Semantic Web
  • Several Problems of Web 3.0
    • Compatibility
    • Security
    • Vastness
    • Vagueness
    • Logic
  • Compatibility
    HTML files and current web browsers could not support Web 3.0
  • Security
    The user's security is also in question since the machine is saving his or her preferences
  • Vastness
    The World Wide Web already contains billions of web pages
  • Vagueness
    Certain words are imprecise. The words "old" and "small" would depend on the user
  • Logic
    Since machines use logic, there are certain limitations for a computer to be able to predict what the user is referring to at a given time
  • Trends in ICT
    • Convergence
    • Social Media
    • Mobile Technologies
    • Assistive Media
  • Convergence
    Technological convergence is the synergy of technological advancements to work on a similar goal or task
  • Six Types of Social Media
    • Social Networks
    • Bookmarking Sites
    • Social News
    • Media Sharing
    • Micro blogging
    • Blogs and Forums
  • Social Networks
    Allow you to connect with other people with the same interests or background
  • Bookmarking Sites
    Allow you to store and manage links to various websites and resources
  • Social News
    Allow users to post their own news items or links to other news sources
  • Media Sharing
    Allow you to upload and share media content like images, music, and video
  • Micro blogging
    Focus on short updates from the user
  • Blogs and Forums
    These websites allow users to post their content
  • Kinds of Operating Systems
    • iOS
    • Android
    • Blackberry OS
    • Windows Phone OS
    • Symbian
    • WebOS
    • Windows Mobile
  • Assistive Media
    A nonprofit service designed to help people who have visual and reading impairments
  • Common Examples of Social Networking Issues
    • Cyber Bullying
    • Cyber Stalking
    • Identity Theft
  • Personal Information
    • Any banking information
    • Email address
    • Phone number
    • Photos of yourself
    • Postal address
  • Other Types of Internet Use
    • E-mails
    • Spam
    • Phishing
    • Viruses
  • Spam
    Generally email advertising for some product sent to a mailing list or newsgroup
  • Why Spam is a Problem
    In addition to wasting people's time with unwanted email, spam also eats up a lot of network bandwidth
  • Phishing
    A fraudulent practice in which an attacker masquerades as a reputable entity or person in an email or other form of communication
  • Malicious Software

    • Virus
    • Adware
    • Malware
  • Virus
    A program that is loaded onto your computer without your knowledge and runs against your wishes
  • Adware
    Software that is given to the user with advertisements embedded in the application
  • Malware
    Malicious software, malware refers to software designed specifically to damage or disrupt a system
  • Ethics in General
    Needed to stop the current technology products from being exploited for example replicating original CDs and selling them as pirated software
  • Law in General
    Legal system consisting of rules and principles that govern the affairs of a community and controlled by a political authority