DM, PT, COI, EOAST, TOS

Cards (46)

  • Discourse Markers
    A word or phrase that is used for organizing and managing the flow of a discourse
  • Linear Text
    A traditional text that needs to be read from beginning to end to make sense of text
  • Non-Linear Text
    is not required to be read from beginning to end since it's reading path is non-sequential.
  • Persuasive Text
    Act of convincing others to ideas, action, or behaviors
  • Persuasive Text
    Changing person's thinking, attitude, belief, motivation, behavior through effective transmission of message.
  • Persuasive Text
    A technique used to present ideas in order to influence
  • Powerful Verbs
    Words that give a vivid picture of an action or what something is doing.
  • Emotive Language
    Refers to the words that carry emotional content or those that evoke feelings
  • Sensory Words
    sight, sound, smell, taste and touch
  • Rhetorical Question
    Are questions that are asked only for effect and do not require answers
  • Figurative Language 

    Simile, Metaphor, Personification and Alliteration
  • Exaggeration
    Overstatement to emphasize a point or to create a strong impression
  • Facts
    Pieces of information that can be verified or checked through tests and observations. Used to add weight.
  • Repitition
    Phrases or words repeated
  • Rhetoric
    Art of speaking and writing effectively to persuade people
  • Ethos
    Credibility or authority of the speaker
  • Pathos
    Emotional appeal or ability to create connection between the speaker and his audience
  • Logos
    Logic or reason behind any conditions drown by speaker(legal basis)
  • Secondary Sources
    NOT personally witnessed or evaluation of primary sources
    • commentaries critiques
    • evaluation
    • history(retold)
    • books
    • biographical works
  • Primary Sources
    Authentic or first-hand sources
    • speeches
    • video/audio recordings
    • photograps
    • government records
    • newspaper/magazine(from eyewitness)
    • artifacts
    • diaries
    • manuals
    • interviews
    • journals/letters
    • original documents
  • Tertiary Sources
    Collection of information from primary and secondary sources
    • Bibliographies
    • Directories
    • Abstracts
    • Indexes/Indices
    • Dictionary
    • Encyclopedia
    • Almanac
    • Databases
  • Accessibility and Effectiveness
    Refers to the quality of being easy to find, obtain and use availability
  • Characters
    Who takes part in the action of a story
  • Setting
    The time and place of the story
  • Exposition
    A brief introduction of the characters setting, and opening situation
  • Rising Action
    Series of main events which lead to the climax
  • Conflict
    Struggle between opposing forces
    The problem in the story
  • Climax
    The turning point and exciting part of the story
  • Falling Action
    Also known as Denouement
    Events leading to the end ot the story
  • Resolution
    The outcome of the conflict
  • Theme
    The author' message
  • Accuracy
    The information should be reliable, useful, free from flaws, and of high quality
  • Completeness
    Information should provide all needed details. It should be able to answer the wh-questions
  • Timeliness
    Information should be up to date
  • Consistency
    Information should be consistent for it to be considered accurate and useful.
  • Relevant
    Information should be suit the demand, needs, and interest of the readers.
  • Uniqueness
    Information should be distinct
  • Adding
    also, moreover, furthermore, in addition
  • Cause and Effect
    therefore, thus, hence, as a result
  • Sequence
    firstly, first to begin with, later, afterwards