open skills- performed in a unpredictable environment
closed- performed in a predictable environment
gross- uses large muscle groups
fine- uses smaller muscle groups
self paced- performer controls the start and speed of the skill
externally paced skill- performer has no control over the start and the speed of the skill
simple skill- requires few decisions when being performed
complex- requires lots of decision making when being performed
discrete- clear beginning and end
serial- contains several discrete skills in order to make a more integrated movement
continuous- no clear beginning or end
low organised- easily broken down into parts
high organised- not easily broken down into parts
positive transfer- the learning of one skill helps the learning of another
negative transfer- the learning of one skill hinders the learning of another
zero transfer- the learning of one skill has no affect on the learning of another
bilateral transfer- the learning of one skill is passed across the body from limb to limb
ensuring positive transfer
realistic training
realistic representation of the game
slow planned progress
reward correct adaptation of positive transfer
whole practice- skills taught in one movement, not broken down
advantages of whole practice
fluent
more realistic
effective with large groups
time efficient
disadvantages of whole practice
beginners don't know how it should feel
performers may feel fatigued
information may be overwhelming
weaknesses can't be isolated
whole part whole practice- skills taught in one movement, then broken down into parts to work on faults and then they are rebuilt back into the whole movement
advantages of whole part whole practice
breaks down into sub routines
isolates weaknesses
controls danger
fluency maintained when skills built in
disadvantages of whole part whole practice
disrupts fluency
time consuming
if the sub routine is wrong, when built back in it can affect the whole routine
progressive part practice- practicing the first part of the skill then adding parts gradually
advantages of progressive part practice
each sub routine must be learnt before moving on
small stages of learning increase motivation
reduces fatigue as there is rest between sub routines
controls danger
disadvantages of progressive part practice
time consuming
loss of fluidity
if one part is wrong it will affect the rest of the skill
factors determining what method to use
ability level
complexity of the skill
group size
equipment/ facilities available
time frame
danger levels
if the skill can be broken down
fluidity of the skill
massed practice- no rest intervals
advantages of massed practice
promotes fitness
skill becomes habitual
disadvantages of massed practice
easily fatigue
high demand causes decrease in motivation
distributed practice- rest intervals
advantages of distributed practice
releases pressure
allows recovery
controls danger
disadvantages of distributed practice
time consuming
danger of incorrect technique after rest
varied practice- changing the practice type and the practice drills
advantages of varied practice
skills can be adapted to the changing environment
change can decrease boredom
helps to build subroutines
disadvantages of varied practice
time consuming
risk of fatigue
information overload
mental practice- going over the skill mentally, without actually producing the movement
external mental practice- forming an image of yourself doing the skill