RBT exam vocab

Cards (111)

  • frequency
    measurement of times a response occurs (simple count). Does not include a measure of time.
    ex: Jane put away 8 toys
  • Continuous measurement
    Recording data on all instances of specified behavior. Used for discontinuous behavior (frequency, rate, duration, latency, inter-response time).
  • latency
    The amount of time between a stimulus and the start of a response.
    ex: Jake starts picking up his toys 3 minutes after his mom asked him to.
  • duration
    the length of time that the response lasts
    ex: Eric screamed for 4 mins
  • rate
    number of responses per unit of time
    ex: Nancy spit 12 times in 1 minute
  • inter-response time (IRT)
    The measure of elapsed time between two successive responses
    Ex. - Bob clapped once, then clapped again 2 seconds later
  • Discontinuous measurement
    Records a time sample of behavior during an observation. They do not capture every instance of behavior.
  • Partial Interval Recording (PIR)
    Observer records a response as having occurred if it occurred at any time during the recording interval
  • Whole Interval Recording (WIR)
    Occurrence is noted if behavior occurs for the entire interval. If behavior occurs almost the entire time, but not the whole time, it's a nonoccurence.
  • Momentary time sampling (MTS)
    record if a response is occurring at the end of the interval.
  • planned activity check (PLACHECK)
    Recording whether each person in a group is engaged in the target behavior at the moment that an interval ends.
  • extinction
    the process by which a previously reinforced behavior is weakened by withholding reinforcement.
  • punishment
    an event that decreases the future frequency of that behavior.
  • positive punishment
    adding an undesirable stimulus to stop or decrease a behavior
  • negative punishment
    a specific stimulus is removed or reduced after a behavior.
  • ABC
    Antecedent, Behavior, Consequence
  • Antecendent
    what happens in the environment immediately before the behavior (discriminative stimuli and motivating operations).
  • stimulus control
    When an antecedent stimulus reliably exerts control over a response
  • discriminative stimulus (sd)
    a stimulus that signals that a consequence (reinforcer) is available
  • motivating operation
    an environmental event/condition that increases/decreases the value of a consequence and increases the chance of a behavior that produces that consequence.
  • establishing operations
    A type of MO that increases (establishes) the effectiveness of that consequence. Has an immediate but temporary effect that only lasts while the EO is at play.
    ex: being cold increases the value of a sweater as a reinforcer
  • abolishing operations
    a type of MO that decreases (abolishes) the effectiveness of that consequence
    ex: eating a big meal decreases the value of food as a reinforcer
  • attention
    socially mediated reinforcement produced by others, such as playing a game of tag, having a chat with a respected mentor
  • escape
    getting away from noxious stimuli, such as math tests you are unprepared for, uncomfortable social situations.
  • sensory
    sensory behavior is maintained by automatic reinforcement, i.e. the behavior is the reinforcer — think masturbating, reading a book, twirling your hair, etc.
  • Tangible
    getting stuff such an ice cream or a toy
  • behavior-altering effect
    increases the momentary probability of a behavior.
  • incidental teaching
    teaching method where the therapist waits for the child to initiate a response with an item of interest; a time delay and prompting are used to evoke a request (mand) and questions are asked to evoke more elaborate language regarding the object(s) of interest
  • Five Essential Components of a Skill Acquisition Plan
    1) target behavior
    2) materials / setting
    3) prompting strategies
    4) consequences
    5) mastery criteria
    6) planning for generalization & maintenance
  • token economy
    a system where conditioned reinforcers (tokens) are earned by engaging in specific behavior(s). These are then exchanged periodically for backup reinforcers from a store.
  • Discrete Trial Training
    A method of teaching readiness skills or other desired behaviors that involves a step-by-step approach of presenting a stimulus and requiring a specific response. If learner gives incorrect response then a correction procedure is used.
  • Errorless teaching
    Procedure in which the prompt is provided right after the instruction.
  • Naturalistic teaching
    teaching learner skills in the natural environment
  • incidental teaching
    Form of naturalistic teaching that utilizes natural, unplanned, teaching opportunities
  • response generalization
    one antecedent stimulus that evokes multiple responses or behaviors without additional teachings
  • stimulus generalization
    same singular behavior across different stimuli
  • Reinforcer Assessment
    identifies reinforcers, and sometimes determines a "break-point" where the response effort overcomes the value of the consequence
  • Functional Analysis
    experimentally evaluate the controlling variables (function) of problem behavior. Environmental variables (antecedents and consequences) are manipulated and the effect on behavior is measured. Demonstrates causality that A causes B.
  • Multiple Stimulus (MS) Preference Assessment
    Preference assessment where selections are available on each trial - generates a list that reflects an individuals most-preferred stimuli, when all options are available
  • development assessment
    Arranges skills in the order in which they are typically learned, sometimes using statistical analyses or "phases of development"