A theory of economic growth that explains how savings, investments and growth respond to population growth and technological change
Organisationalarchitecture
Its internal design, including its functions and the relationships it has built up with suppliers, competitors, customers, etc.
The first in the USA was concerned with technological change as the use of inventions in industrial production
The second in Europe was concerned more specifically with commercialised invention
Entrepreneurship
An individual who spots an opportunity and develops a business
Economic Growth was the result of all technological progress
Design
The emergent arrangement of concrete details that embody a new idea
Invention
The process of converting intellectual thoughts into a tangible new artefact (usually a product or process)
Innovation
A process with a number of distinctive features that have to be managed
Innovationasamanagementprocess also offers a distinction between an innovation and a product, the latter being the output of innovation
Industrial innovation
Major (radical) innovations
Minor (incremental) technological advances
Technological innovation can be accompanied by additional managerial and organisational changes, often referred to as innovations
Science
Systematic and formulated knowledge
Technology
Knowledge applied to products or production processes
Serendipity
Accidentally uncovering a major new invention leading to fame and fortune
Linear model
A direct, one-way relationship between two or more variables where changes in one variable result in proportional changes in another variable, following a straight line pattern
SimultaneousCoupling Model
Innovations are stimulated by a host of factors, including technology, customer need, manufacturing, and competition
Architectural knowledge
Divides technological knowledge along two new dimensions: knowledge of the components and knowledge of the linkage between them
The radical/incremental dimension suggests that incumbents will be in a better position if the innovation is incremental, since they can use existing knowledge and resources to leverage the whole process
Interactive model
Emphasises that innovations occur as the result of the interaction of the marketplace, the science base and the organisation's capabilities
Cyclic innovation model
The result of a combination of analysis of theory and practical evidence, based on many years of experience within industries that work with scientists to develop valuable new products and services
Disruptive innovation
Innovations that were radical in nature reinforced the incumbent's position in a certain industry, contrary to what previous models
Discontinuity
Can also come about by reframing the way we think about an industry