Projectile Motion

Cards (13)

  • PROJECTILE: An object thrown with an initial horizontal velocity and acted upon by the Earth's pull of gravity
  • TYPES OF PROJECTILE:
    1. Horizontal projectile motion
    2. Vertical projectile motion
    3. Incline projectile motion
  • PARTS OF A PROJECTILE:
    Trajectory: The parabolic or curved path followed by a projectile
  • PARTS OF A PROJECTILE;
    Range (x): The maximum horizontal distance covered by a projectile
  • PARTS OF A PROJECTILE:
    Maximum height (h): The highest vertical position of a projectile along its trajectory
  • PARTS OF A PROJECTILE:
    Horizontal Velocity (Vx): The horizontal component of the projectile's velocity that is constant throughout the flight
  • PARTS OF PROJECTILE:
    Vertical Velocity (Vy): The vertical component of the projectile's velocity that can be compared to an object experiencing free fall (constant acceleration)
  • PARTS OF PROJECTILE:
    • x - range
    • h - height
    • V - velocity
    • Vy - vertical velocity
    • Vx - horizontal velocity
    • y - initial height
    • a - angle of launch
    • t - time of flight
  • INITIAL SPEED AND RANGE:
    • The horizontal displacement of a projectile is dependent upon the horizontal component of the initial velocity
    • SAME ANGLE OF RELEASE: Greater initial speed will lead to greater range
  • PROJECTILE AND AIR RESISTANCE:
    When the effect of air resistance is significant, a drag (slow down effect) takes place causing changes to the following:
    • Decrease in range
    • Decrease in maximum height
    • Non parabolic trajectory
    • Non constant acceleration
  • EFFECT OF LAUNCH ANGLE TO TIME AND HEIGHT:
    If the same object is launched at the same initial velocity, the height and time of flight will increase proportionally to the initial launch angle.
  • EFFECT OF LAUNCH ANGLE TO RANGE:
    • Same range is obtained from two different projection angles - complementary angles
    • A maximum range is attained when an object is launched 45° horizontally
  • KEY POINTS:
    • The horizontal and vertical motions are completely independent from each other. Thus, can be related separately.
    • Projectiles ALWAYS maintain a constant horizontal velocity (Vfx = Vix)
    • Projectiles always experience a CONSTANT acceleration along the vertical dimension (a = 9.81 m/s²) V, changes.