Cognitive approach

Cards (52)

  • Models of Memory
    Attempts to describe complex phenomena, clarify how memory might work, developed based on research findings
  • Models of Memory
    • Multi-store memory model
    • Working memory model
  • Multi-store memory model
    1. Input
    2. Attention
    3. Rehearsal
    4. Retrieval
  • Recall accuracy is higher for the first and last items on a list (primacy and recency effects)
  • Working memory model
    • Central executive
    • Phonological loop
    • Visuo-spatial sketchpad
    • Episodic buffer
  • Schema theory
    Branch of cognitive science concerned with how the brain structures knowledge, mental representations of the world called schemas
  • Schemas
    • Culturally specific
    Guide behaviour
    Predict what will happen
    Organise knowledge to assist recall
  • Schema theory was founded by Jean Piaget in 1926
  • Accommodation
    Existing schema is replaced
  • Assimilation
    New information is added to existing schema
  • Schema types
    • Social schemas
    Scripts
    Self schemas
  • Dual processing model
    System 1 (fast, automatic, prone to mistakes) and System 2 (slow, reliable, uses conscious reasoning)
  • Reconstructive memory
    Active process of reconstructing information, can lead to distortion based on schemas and prior knowledge
  • When we remember, we literally reconstruct the memory again
  • Iowa gambling task
    Participants shown four decks of cards, they pick cards from the decks
  • Iowa gambling task
    1. 44 decks
    2. Participants pick cards
  • Decks in Iowa gambling task
    • 2 decks have low risk, low reward
    • 2 decks have high risk, high rewards
  • Participants with ventromedial prefrontal cortex (vmPFC) lesions

    They couldn't move away from the high risk deck
  • Participants without vmPFC lesions
    They couldn't move from System 1 (intuitive) to System 2 (analytical) thinking
  • Research on Iowa gambling task is highly standardized and regulated
  • Research on Iowa gambling task has an oversimplistic model of decision making
  • Research on Iowa gambling task doesn't consider emotion when making decisions
  • It's unclear when System 1 (intuitive) thinking starts and ends
  • The Iowa gambling task assumes fast, intuitive thinking (System 1) is unreliable
  • Reliability of memory
    Theory of reconstructive memory - memory is an active process that requires reconstruction, not just retrieval
  • Distortions in memory
    • Ghosts in the story
    • Car crash recall
  • Reconstructive memory
    • When we remember, we literally reconstruct the memory again
  • Schema processing
    Our prior knowledge (schemas) can lead to distortions when recalling an event
  • Schema distortion
    • Seeing a chair and knowing what it is
  • Bartlett's 1932 study investigated how prior knowledge (schemas) affects memory distortions
  • Bartlett's study procedure
    1. Participants were told a story called "The War of the Ghosts" which was unfamiliar to them as British participants
    2. Participants retold the story over weeks/months (repeated measures) or passed it on to others (serial production)
  • Bartlett's conclusion: Remembering is an active process that is affected by schemas
  • Bartlett's study lacked ecological validity but had high reliability
  • Loftus & Palmes (1974) study
    45 students watched 7 films, then were asked questions about the films using different critical words (e.g. "smashed" vs "hit")
  • Leading questions can change memory of an event
  • Cognitive bias
    Humans rely on intuitive, automatic cognitive processes and mental shortcuts (heuristics) which can lead to errors in thinking and decision making
  • Cognitive biases
    • Confirmation bias (only listening to news that confirms your opinions)
    • Anchoring bias (relying heavily on the first piece of information offered)
  • Heuristics
    Mental shortcuts used to make decisions on complex problems, but they can lead to errors
  • Heuristics
    • Availability heuristic (basing decisions on what immediately comes to mind)
    • Representativeness heuristic (basing decisions on what an object represents)
  • Tversky & Kahneman study
    1. Participants were asked to quickly calculate either an ascending or descending series of multiplications
    2. Descending group gave higher estimates compared to ascending group