Quality (tone/timbre) depends on the type and combination of overtones present
Frequency limits of audibility
Humans can hear sounds of frequencies between 20 Hz - 20,000 Hz
Humans are especially sensitive to sounds of frequencies between 2,000 Hz - 4,000 Hz
Origins of sound
All sounds begin with an object vibrating (e.g. strings of a guitar, skin of a drum, reed of a clarinet)
Size of vibrating object
Determines pitch of sound (larger objects produce lower pitched sounds, smaller objects produce higher pitched sounds)
Sound waves can travel through solids, liquids, or gases, as long as there are particles present
Sound cannot travel through a vacuum as there are no particles to transmit the vibrations
Echo-sounding
Ships use echoes (SONAR) to detect objects and measure depth of the ocean
Refraction of sound
Sound waves bend when they pass from one medium to another with a different density
Sound waves have relatively long wavelengths and so readily diffract around obstacles
High frequency, high-pitched sounds are more easily blocked by obstacles than low frequency, low-pitched sounds
Sound waves can interfere constructively and destructively, creating patterns of sound and silence
Acoustics
The science of designing buildings with the right balance of sound reflection and absorption
Reverberation
Multiple or repeated echoes of a sound within a space
Reverberation time
The time for a sound to diminish to 1/1000th of its original intensity
Ideal reverberation time depends on the specific building and its use
Noise pollution is any unwanted sound that can cause tiredness, lack of concentration, hearing damage, and deafness
Noise levels can be reduced through insulation, soundproofing, and destructive interference
Sound travels better through the ground than through the air, which is why Native American scouts put their ears to the ground to hear approaching horses
Velocity of sound
The speed at which sound waves travel through a medium
The velocity of sound depends on the density of the medium it is travelling through, being fastest in solids, second fastest in liquids, and slowest in gases
Refraction of sound
The bending of sound waves when they pass from one medium to another with a different density
Sound waves are refracted when they pass through non-uniform media, such as layers of air at different temperatures
On a hot day, sound is refracted upwards, while on a cold night it is refracted downwards, affecting how far sound appears to travel
Reflection of sound from surroundings
Enhances the sound but too much makes it difficult to hear
Sound will travel uniformly through air only if the air is at rest and at the same temperature throughout. These conditions are rarely fulfilled in practice.
On a hot summer day when the ground is warm
The air immediately above the ground is warmer than the air higher up, and as a result the sound wave is deflected upwards. This is why sound does not appear to carry long distances on a hot day.
On a clear night the layers of air above the ground may be cooler than those higher up because the ground cools faster than the air above it
The sound will therefore travel faster at a higher level than near the ground, and as a result the sound waves are deflected downwards. Under these conditions sound seems to travel further than normal.
Pitch
One of the three characteristics of sound (the others are loudness and quality/timbre)
Loudness
One of the three characteristics of sound (the others are pitch and quality/timbre)
Quality/Timbre
One of the three characteristics of sound (the others are pitch and loudness)
A tuning fork produces a pure tone of one frequency
Notes produced by musical instruments such as the piano and violin consist of a basic frequency and a number of other frequencies which are multiples of the basic frequency
Fundamental frequency
The lowest frequency in a sound
Harmonics
Frequencies that are multiples of the fundamental frequency
The wave form and the sound are produced by interference between the fundamental and the overtones
Different instruments produce different overtones and therefore different sounds
If a sound contains a number of frequencies that are not related to each other, we do not hear a musical note; we hear noise
An electronic synthesiser enables you to mix whatever frequencies you want to imitate various instruments or create an entirely new sound