physics paper 2

    Subdecks (4)

    Cards (136)

    • Units you should know
      • Forces (including weight) in Newtons
      • Mass in kilograms
      • Distances in meters
      • Speeds/velocities in meters per second
      • Times in seconds
      • Gravitational field strength in Newtons per kilogram
      • Work done in joules
      • Acceleration in meters per second squared
      • Momentum in kilogram meters per second
      • Frequency in hertz
      • Magnetic flux density in Teslas
      • Current in amps
      • Potential difference in volts
    • Scalar quantities
      Quantities that don't have a particular direction, just a magnitude or size (e.g. temperature, energy, speed)
    • Vector quantities
      Quantities that have both magnitude and direction (e.g. velocity, momentum, forces)
    • Vectors can be represented by arrows, where the length corresponds to the size and the direction corresponds to the direction of the quantity
    • Free body diagrams show the forces acting on an object, represented by arrows, with no other details drawn
    • Contact forces

      • Friction
      • Air resistance
      • Tension
      • Normal contact force
    • Non-contact forces include weight (due to gravity), electrostatic forces, and magnetic forces
    • Newton's third law
      • For every action there is an equal and opposite reaction
      • The two forces are always of equal size
      • They are the same type of force (both pushes or both pulls)
      • They act in opposite directions
      • They act on the other object
    • Mass
      How much matter or how many atoms an object is made from, measured in kilograms
    • Weight
      The force experienced by an object due to gravity, measured in Newtons
    • Weight is proportional to mass, so as mass doubles, weight doubles
    • Weight can be measured using a calibrated spring balance or Newton meter
    • Resultant force
      The overall force acting on an object, found by adding forces in the same direction and subtracting forces in opposite directions
    • Finding the resultant force of two forces not acting in the same plane
      1. Draw a scale diagram using a protractor
      2. Measure the length of the diagonal to find the size of the resultant force
      3. Measure the angle to find the direction of the resultant force
    • Finding the components of a diagonal resultant force
      1. Draw a scale diagram
      2. Measure the horizontal and vertical components using the scale
    • Newton's first law
      When the resultant force on an object is zero, its acceleration is zero (it remains at constant velocity)
    • Newton's second law
      The acceleration of an object is proportional to the resultant force acting on it, and inversely proportional to its mass
    • Newton's first law of motion
      1. Resultant force on an object is zero
      2. Acceleration is zero
      3. Object stays stationary or moves at constant speed
    • Newton's second law of motion
      1. Acceleration of object is proportional to resultant force
      2. Acceleration is inversely proportional to mass of object
    • Force
      Mass times acceleration
    • Meters per second squared is one unit, the squared is part of the unit
    • Acceleration is a vector, it can be negative to show slowing down
    • Required practical: Acceleration
      1. Use air track and glider
      2. Glider attached to pulley with weight
      3. Light gates measure velocity
      4. Repeat with different forces
    • Typical car mass is around 1000 kg, lorry mass is about 40 times heavier
    • Work
      Force causes an object to move through a distance
    • Deformation
      Changing the shape of an object due to more than one force acting on it
    • Elastic objects

      • Return to original length/size when force removed
      • Have a limit of proportionality
    • Inelastic objects
      • Can be permanently deformed, don't return to original size
    • Elastic potential energy

      Energy stored in a stretched/compressed spring
    • Hooke's law

      Force applied to a spring is proportional to its extension
    • Hooke's law holds until the limit of proportionality is exceeded
    • In Hooke's law practical, force is plotted on x-axis and extension on y-axis to find spring constant
    • Distance
      Number of steps taken on a journey
    • Displacement
      Number of steps to get back home directly
    • Speed
      Scalar quantity, how fast an object is moving
    • Velocity
      Vector quantity, speed in a particular direction
    • Typical speeds: walking 1-2 m/s, running 3-5 m/s, cycling 5-10 m/s
    • Acceleration
      Vector quantity, change in velocity over time
    • Acceleration can be positive (speeding up) or negative (slowing down)
    • Distance-time (DT) graph
      Horizontal line = stationary, diagonal line = constant speed, steeper line = faster speed
    See similar decks