Does not include solution or specific service/program
Conveys ultimate destination
Gap analysis or root cause analysis
A determination of the current state of clinical practice and the desired state of clinical practice
SMART method
A method developed by George Doran (1981) for setting specific individual career goals
SMART method components
Specific (Who, what, when, where, which, why?)
Measurable (How will it be measured?)
Achievable (Is it attainable?)
Relevant (Does it align with mission and goals?)
Time-bound (What is the target date for achievement?)
Specific objectives
Precise
Clear to team, partners, and other groups
Use plain language and avoid jargon
Use verbs that document action
Three Types of Learning Domains
Cognitive—the "thinking" domain
Affective—the "feeling" domain
Psychomotor—the "skills" domain
Measure
A number, percent, or standard unit used as a reference point from which change can be monitored
Target
The direction we want to move the measure, or the level we want to reach
Data source
A specific source, like a regular survey or publication, or a state or local agency, that the measure and target are tied to
Time-bound objectives
Objectives that attach a reasonable time frame by which and objective will happen
Achievable objectives
Objectives that are within reach and can be accomplished
Relevant objectives
Objectives that are important and meaningful to the patient
ABCD Rule
Audience (who), B-Behavior (what), C-Condition (under what circumstances), D-Degree (how much, to what extent)
One-to-one individual instruction
Formal or informal, includes clients alone or clients and family members as appropriate
Lecture
Oral presentation of a given subject delivered before an audience or class for the purpose of instruction
Demonstration
Performing a practical activity to teach skills, also called the show-back method which asks clients to verbalize and demonstrate what they learned from the nurse educator
Role-play
Clients act out their own situation or that of another person
Patient simulation
Frequently used teaching strategy in the health professions that allows learners to gain new knowledge and apply previously acquired knowledge using technology as a tool to complete the teaching and learning process
Game
Organized, active competition or contest engaged in by players who act individually or collectively as a team