PER DEV

Subdecks (1)

Cards (32)

  • Inferiority- is the feeling created whe a child gets a feeling of failure
  • Industry vs. Inferiority (school age 5-12)
  • initiative vs. guilt(preschool age4-5)
  • Basic trust vs. Mistrust (Infancy 1-2)
  • Autonomy vs. Shame & Doubt (Early childhood 2-4)
  • Identity- knowing the sense of self
  • Intimacy- Ability to relate one's deepest hopes and fears to another person and to accept another's need for intimacy in return
  • Distantiation- Readiness to distamce ourselves firm others when we feel threatened by their behavior
  • Identity vs. Role confusion( 13-18 years old)
  • Intimacy vs. Isolation ( Early adulthood 20-40 years old)
  • Generativity vs. Stagnation( adulthood 40-65 years old)
  • Generativity- leaving a lasting contribution to the world
  • Stagnation- Feeling they have made only a limited contributio to the world
  • Ego Integrity vs. Despair- social experience determine the outcome of this final stage
  • Integrity- an ability to accept of one's life and face death without great fears
  • Despair- outcome when life's event cannot be seen positively