ICT

Cards (431)

  • Types of Computer Systems
    • Desktop Computers
    • Mobile Computers
    • Laptops
    • Smartphones
    • Tablets
    • Phablets
  • Desktop Computers
    • Separate monitor, keyboard, mouse, and processor unit
    • Not very portable
  • Uses of Desktop Computers
    • Office and business work
    • Educational use
    • General entertainment
    • Gaming device
  • Advantages of Desktop Computers

    • Easier and less costly to upgrade and expand
    • Spare parts are standardized, which makes them cheaper
    • Better specifications for a given price
    • No critical power consumption because they plug into a wall socket
    • Less likely to be damaged or stolen due to fixed positions
    • More stable internet access due to wired connections
  • Disadvantages of Desktop Computers

    • Not particularly portable because they are made up of separate components
    • More complicated because all the components need to be hooked up by wiring, which also clutters up the desk space
    • Files must be copied to another portable storage device to take work elsewhere
  • Laptops
    • Monitor, keyboard, pointing device and processor are all together in one unit
    • Extremely portable, lightweight, low power consumption and heat output
  • Uses of Laptops
    • Office and business work
    • Educational use
    • Gaming device
    • General entertainment
  • Advantages of Laptops
    • Portability: all components are in a single unit, so they can be taken anywhere
    • No trailing wires and desk clutter
    • Take up much less room on a desk, so they can be easily used in public spaces
    • Portability allows them to take full advantage of Wi-Fi features
  • Disadvantages of Laptops
    • Portability makes it easier for them to be stolen
    • Limited battery life means the user needs to carry a charger at all times
    • Keyboards and pointing devices may be awkward to use
    • Not easy to upgrade, like adding more RAM
  • Smartphones
    • Allow normal phone calls, but also have an operating system allowing them to run computer applications
    • Communicate with the internet using Wi-Fi or 3G/4G/5G mobile phone networks
  • Uses of Smartphones
    • Send/receive emails
    • Use a number of apps
    • Use a camera feature (to take photos or videos)
    • Use an MP3/4 player (for music and videos)
  • Advantages of Smartphones
    • Very small in size and lightweight, makes them portable
    • Connecting to the internet while on the move
    • Can be used almost anywhere due to Wi-Fi and mobile phone networks
    • Have apps which can tell instant location
    • Reasonable battery life
  • Disadvantages of Smartphones
    • Small screens and keyboards make pages difficult to read
    • More difficult and slower when typing things in
    • Web browsing and photography can quickly drain the battery
    • Memory size in most phones is not very large when compared to laptops and desktops
    • Not all website features are compatible with smartphone operating systems
    • Much easier to lose a smartphone or for it to be stolen compared to laptops or desktops
    • Data transfer rate using mobile phone networks can be slower than with Wi-Fi
  • Tablets

    • Work similarly to a smartphone, but are somewhat bigger in size
  • Uses of Tablets
    • Send/receive emails
    • Use a number of apps
    • Use a camera feature (to take photos or videos)
    • Use an MP3/4 player (for music and videos)
  • Advantages of Tablets compared to Laptops
    • Very fast to switch on
    • Fully portable and lightweight
    • Touch screen technology makes them simple to use
    • Not much heat, they use solid-state technology
    • Longer battery life
    • Remain connected to the internet in standby mode
  • Disadvantages of Tablets compared to Laptops
    • Tend to be rather expensive
    • Often have limited memory/storage
    • Typing on a touch screen can be slow and error-prone
    • Support fewer file formats
  • Phablets
    • Hybrid between a tablet and a smartphone, with much larger screens than a smartphone but smaller than a tablet
  • Uses of Phablets
    • Entertainment (streaming of music, videos, and television programs)
    • Gaming (including group games)
    • As a camera or video camera
    • Internet use (online sales, social networks, using QR codes, and so on)
    • Sending/receiving emails
    • Global positioning system (use of maps to navigate to a location)
    • Calendar functions
    • Telephone banking (sending and receiving money using banking apps)
    • Voice over Internet Protocol: telephone network using the internet, which also allows video calling
    • Instant access to social networks
    • Instant messaging
    • Office and business management
    • Education use
    • Remotely control devices
  • Laptops are the most expandable, while smartphones are the most portable. Tablets and phablets fall somewhere in between, offering a balance of portability and expandability.
  • Artificial Intelligence (AI)

    A machine or application which carries out a task that requires some degree of intelligence, such as using language, recognizing faces, operating machinery, and analyzing data to predict outcomes
  • Everyday uses of AI include autonomous (driverless) vehicles, driverless trains, and airplane autopilots.
  • Artificial Intelligence (AI)

    A machine or application which carries out a task that requires some degree of intelligence
  • Everyday uses of AI
    • Autonomous (driverless) vehicle
    • Robotic research to help amputees and people with disabilities
    • Robots to help carry out dangerous or unpleasant tasks
  • Negative impacts of AI
    • Unemployment
    • Dependency on technology
    • De-skilling
  • Extended reality

    Real and virtual combined environments
  • Augmented reality (AR)
    A merger between the virtual and physical (real) world; it lays objects onto pre-existing objects
  • Virtual reality (VR)

    Enables an entirely new world to be created, unlike AR, which has no link to the actual surroundings of the user
  • Input device
    Any hardware device that allows a user to enter data or instructions into a computer directly
  • An input device can send data to another device, but it cannot receive data from another device
  • Input devices are necessary for a computer to receive commands from its users and data to process
  • Input devices
    • Keyboards
    • Numeric keypads
    • Mouse
    • Touchpad
    • Tracker ball
    • Remote Control
    • Joysticks
    • Driving wheel
    • Touch screen
    • Scanners
    • Digital Cameras
    • Microphones
    • Sensors
    • Light pens
  • Keyboards
    • Fast entry of new text into a document
    • Well-known method
    • Easy to use for most people
    • Easier to do verification checks as data is entered
  • Numeric keypads
    • Faster than standard keyboards when entering numeric data
    • Small devices, very easy to carry around
  • Mouse
    • Faster method for choosing an option than a keyboard
    • Very quick way of navigating through applications and the internet
    • Does not need a large desk area when compared to a keyboard
  • Touchpad
    • Faster than a keyboard for choosing options
    • Used to navigate applications and the internet
    • Integrated into the laptop computer, no need for a separate mouse
  • Tracker ball
    • Does not need the same fine control as a mouse
    • Easier to use than a mouse if the operator has problems with their wrist
    • More accurately position the pointer on the screen
    • More robust than a mouse
    • Needs less desk space than a mouse or keyboard
  • Remote Control
    • Can be operated from any reasonable distance
    • Can control and measure from safe distances in hazardous environments
  • Joysticks
    • Easier than keyboards for screen navigation
    • More realistic control in some applications than using a mouse
  • Driving wheel
    • More realistic experience than both mouse and joystick
    • Easier than a keyboard or joystick to control steering movements