Interactive Design

Cards (12)

  • Bad Design
    Design that misleads the user, just like smoke can mislead someone. It obscures the right direction as the smoke does.
  • Characteristics of Bad Design
    • Cluttered Interface
    • Poor Navigation
    • Confusing Layout
    • Complex Tasks
    • Irrelevant User-Feedback
    • Inconsistent to experience
    • Difficult content
    • Unpleasant Color Scheme
  • Good Design
    Design that is reflective just like a mirror, and it displays the clear truth as a mirror displays the real image of everything.
  • Characteristics of Good Design
    • Transparent and visible to users
    • Simple
    • Relevant
    • Usable
    • Problem solver
    • Easy to understand
    • Effective to meet the goals
    • Fresh with pleasant color scheme
  • Interaction Design
    Designing interactive products to support the way people communicate and interact in their everyday and working lives.
  • John Kolko, author of "Thoughts of Interaction Design": 'Interaction Design is the creation of a dialogue between a person and product, system or service. This dialogue is both physical and emotional in nature and is manifested in the interplay between form, function, and technology as experience over time.'
  • Five Dimensions of Interactive Design
    • Words (1D)
    • Visual Representation (2D)
    • Physical Object/Space (3D)
    • Time (4D)
    • Behavior (5D)
  • Words (1D)
    Encompass text, such as button labels, which help give users the right amount of information.
  • Visual Representation (2D)

    Graphical elements such as images, typography and icons that aid in user interaction.
  • Physical Object/Space (3D)

    The medium through which users interact with the product or service—for instance, a laptop via a mouse, or a mobile phone via fingers.
  • Time (4D)

    Relates to media that changes with time, such as animations, videos and sounds.
  • Behavior (5D)
    Refers to how the product reacts to the users' inputs and provides feedback.