Albert Einstein: 'THE MEASURE OF INTELLIGENCE IS THE ABILITY TO CHANGE'
Thinking (Cognition)
Mental activity that goes on in the brain when a person is processing information
Mental Images
Mental representations that stand for objects or events and have a picture-like quality
Mental Images
How many windows are in the place where you live?
Concepts
Ideas that represent a class or category of objects, events, or activities
Concepts
A person can think about "fruit" without thinking about every kind of fruit there is in the world
Formal Concepts
Concepts defined by specific rules or features
Formal Concepts
Concept of square as a shape with four equal sides
Natural Concepts
Concepts people form as a result of experiences with these concepts in the real world
Prototype
A concept that closely matches the defining characteristics of that concept
Prototypes develop according to exposure a person has to objects in that category
Prototype of Fruit
Sweet, grows on trees, has seeds, and is usually round- all very apple-like qualities
Problem-Solving
Occurs when a goal must be reached by thinking and behaving in certain ways
Problem-Solving
How to solve a mathematical problem
Decision-Making
Identifying, evaluating, and choosing between alternatives
Trial and Error (Mechanical Solutions)
Problem solving method in which one possible solution after another is tried until a successful one is found
Algorithms
Very specific, step by step procedures for solving certain types of problems
Algorithms will always result in a correct solution if one exists to be found, such as mathematical formulas
Heuristics
Educated guess based on prior experiences that helps narrow down possible solutions for a problem
Heuristics
Also known as a "rule of thumb"- simple rule intended to apply to many situations
Representativeness Heuristic
Used for categorizing objects and simply assumes that any object (person) that shares characteristics with the members of a particular category is also a member of that category
Representativeness Heuristic
Classifying plants
Availability Heuristic
Based on our estimation of the frequency or likelihood of an event based on how easy it is to recall relevant information from memory or how easy it is for us to think of related examples
Availability Heuristic
Estimate how many words in the book start with the letter K
Working Backward
Work backward from the goal
Subgoals
Break a goal down into subgoals, so that each subgoal is achieved
Subgoals
Writing a term paper, research paper
Insight
Sudden perception of a solution to a problem
Insight
"Aha" moment, problem may be recognized as similar to another previously solved
Functional Fixedness
A block to problem solving that comes from thinking about objects only in terms of their typical functions
Mental Set
Tendency for people to persist in using problem-solving patterns that have worked for them in the past
Confirmation Bias
Tendency to search for evidence that fits one's beliefs while ignoring any evidence that does not fit those beliefs
Creativity
Process of solving problems by combining ideas or behavior in new ways
Convergent Thinking
A problem is seen as having only one answer, and all lines of thinking will eventually lead to (converge on) that single answer, using previous knowledge and logic
Divergent Thinking
A person starts from one point and comes up with many different ideas or possibilities based on that point (a kind of creativity). Reverse of convergent thinking
Intelligence
Ability to learn from one's experiences acquire knowledge, and use resources effectively in adapting to new situations or solving problems
g factor
Ability to reason and solve problems; general intelligence
s factor
Ability to excel in certain areas; specific intelligence
Analytical Intelligence
Ability to break problems down into component parts, or analysis, for problem solving
Analytical Intelligence
Able to run a statistical analysis on data from the experiment